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Difference between revisions of "Redout"

From PCGamingWiki, the wiki about fixing PC games
m (→‎System requirements: updated template usage)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Redout cover.jpg
 
|cover        = Redout cover.jpg
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/row|Windows|{{p|localappdata}}\redout\Saved\SaveGames\}}
 
}}
 
}}
  
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==Video settings==
 
==Video settings==
 +
{{Image|Redout - settings.png|Settings}}
 
{{Video settings
 
{{Video settings
 
|wsgf link                  =  
 
|wsgf link                  =  
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= No way to change resolution in-game; see [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
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|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = hackable
+
|windowed                  = true
|windowed notes            = See [[#Windowed|Windowed]].
+
|windowed notes            =  
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = See [[#Windowed|Windowed]].
+
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = No indication on what technique.
+
|antialiasing notes        = Off, Medium, High, Epic.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Max of 200.
+
|120 fps notes              = Optional cap between 30 FPS and 240 FPS.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Fix: Edit GameUserSettings.ini|ref=<ref name="Steam Guide"/>}}
+
{{Fixbox/fix|Set custom resolution|ref=<ref name="guide">{{Refurl|url=http://steamcommunity.com/sharedfiles/filedetails/?id=756966739|title=Steam Community :: Guide :: How to set custom resolution and/or windowed mode|date=2017-05-18}}</ref>}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|GameUserSettings.ini}}.
 
# Open {{file|GameUserSettings.ini}}.
# Beside <code>ResolutionSizeX</code> change the number to the width of your desired resolution and change <code>ResolutionSizeY</code> to the height of your desired resolution.
+
# Set <code>ResolutionSizeX</code> and <code>ResolutionSizeY</code> to the desired resolution.
# Save the file
 
 
}}
 
}}
  
===[[Glossary:Windowed|Windowed]]===
+
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
{{ii}} No in-game option to enable Exclusive Fullscreen.
+
{{Fixbox|1=
 +
{{Fixbox/fix|Enable borderless fullscreen|ref=<ref name="guide"/>}}
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>GameUserSettings.ini</code>.
 +
# Add or modify the line <code>FullscreenMode=1</code>.
 +
}}
  
 +
===Chromatic aberration===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Fix: Edit GameUserSettings.ini|ref=<ref name="Steam Guide">[http://steamcommunity.com/sharedfiles/filedetails/?id=756966739 How to set custom resolution and/or windowed mode]</ref>}}
+
{{Fixbox/fix|Disable chromatic aberration|ref={{cn|date=May 2017}}}}
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open {{file|GameUserSettings.ini}}.
+
# Open <code>Engine.ini</code>.
# Beside <code>FullscreenMode</code> change the number to <code>0</code> for fullscreen, <code>1</code> for Borderless Windowed or <code>2</code> for Windowed.
+
# Add the following and save the file.
# Save the file
+
<pre>
 +
[/Script/Engine.RendererSettings]
 +
r.SceneColorFringeQuality=0
 +
</pre>
 
}}
 
}}
  
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{{Input settings
 
{{Input settings
 
|key remap                = false
 
|key remap                = false
|key remap notes          =  
+
|key remap notes          = Two presets available only.
|acceleration option      = false
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = false
+
|mouse sensitivity        = n/a
|mouse sensitivity notes  = Mouse is not used
+
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = false
+
|invert mouse y-axis      = n/a
|invert mouse y-axis notes = Mouse is not used
+
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
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|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts            = unknown
+
|button prompts            = xbox
 
|button prompts notes      =  
 
|button prompts notes      =  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
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|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = false
+
|mute on focus lost      = hackable
|mute on focus lost notes =  
+
|mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]].
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
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  |notes    =  
 
  |notes    =  
 
}}
 
}}
 +
}}
 +
 +
===Mute on focus lost===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Set mute in background|ref={{cn|date=May 2017}}}}
 +
# Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K].
 +
# Copy <code>SpecialK64.dll</code> to <code>{{p|game}}\redout\Binaries\Win64\</code>.
 +
# Rename <code>SpecialK64.dll</code> to <code>dxgi.dll</code>.
 +
# Start the game and exit.
 +
# Open <code>dxgi.ini</code> in the same folder.
 +
# Change <code>MuteInBackground=false</code> to <code>MuteInBackground=true</code> under <code>[Window.System]</code>.
 
}}
 
}}
  
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|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = false
 
|nvidia 3d vision            = false
|nvidia 3d vision notes      = you have to force true fullscreen on the .ini (FullscreenMode=0) to begin with and then some objects have strange layers that show up on different depths, most notably trees and some buildings. These objects show up differently in each eye and make the game unplayable in 3d vision. This is still a problem even if you turn all graphical options all the way down.
+
|nvidia 3d vision notes      = Some objects have strange layers that show up on different depths, most notably trees and some buildings. These objects show up differently in each eye and make the game unplayable in 3d vision. This is still a problem even if you turn all graphical options all the way down.
 
|tridef 3d                  = unknown
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
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|play area room-scale        =  
 
|play area room-scale        =  
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 +
}}
 +
 +
==Issues fixed==
 +
===Crashes when starting a race===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Set Motion Blur to Off|ref={{cn|date=May 2017}}}}
 
}}
 
}}
  
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|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  = 5.0
+
|shader model versions  = 5
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      = unknown
+
|64-bit executable      = true
 
|64-bit executable notes=  
 
|64-bit executable notes=  
 
}}
 
}}

Revision as of 10:05, 18 May 2017

Redout
Redout cover
Developers
34BigThings
Engines
Unreal Engine 4
Release dates
Windows September 2, 2016

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/517710/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/517710/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Settings
Settings

Template:Video settings

Widescreen resolution

Instructions

Borderless fullscreen windowed

Instructions

Chromatic aberration

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Italian
Spanish
French
German
Russian
Brazilian Portuguese

Mute on focus lost

Instructions

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Split-screen.
LAN play
Online play
12 Versus

Connection types

VR support

3D modes State Notes
Nvidia 3D Vision
Some objects have strange layers that show up on different depths, most notably trees and some buildings. These objects show up differently in each eye and make the game unplayable in 3d vision. This is still a problem even if you turn all graphical options all the way down.
Headsets
SteamVR
Oculus VR (LibOVR)
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR.
OSVR
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse
Play area
Seated
Standing
Room-scale

Issues fixed

Crashes when starting a race

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio FMOD
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce GTX 560
DirectX 11 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References