Difference between revisions of "Mobil 1 Rally Championship"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
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# Run the game, go to player 1 settings and enable the controller. Assign it as 2 axis controller. | # Run the game, go to player 1 settings and enable the controller. Assign it as 2 axis controller. | ||
# Go to <code>{{p|game}}\var\</code> | # Go to <code>{{p|game}}\var\</code> | ||
− | # Create (or edit if exists) {{file|RAL.CFG}} | + | # Create (or edit if exists) {{file|RAL.CFG}}. |
# Add the line <code>alt2axcode=0x0002</code> | # Add the line <code>alt2axcode=0x0002</code> | ||
# Run the game. The triggers should work now. You can also remap the rest of the buttons to your liking, along with the dead zones and the sensitivity of the steering controls. | # Run the game. The triggers should work now. You can also remap the rest of the buttons to your liking, along with the dead zones and the sensitivity of the steering controls. | ||
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{{Fixbox/fix|Use dgVoodoo|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Use dgVoodoo|ref={{cn|date=July 2016}}}} | ||
# Download [http://dege.freeweb.hu dgVoodoo] and unpack it. | # Download [http://dege.freeweb.hu dgVoodoo] and unpack it. | ||
− | # Copy <code>DDraw.dll</code> and <code>D3DImm.dll</code> files from MS | + | # Copy <code>DDraw.dll</code> and <code>D3DImm.dll</code> files from MS folder. |
− | # Paste the files into the | + | # Paste the files into the installation folder. |
}} | }} | ||
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|minHD = 20 MB | |minHD = 20 MB | ||
|minVRAM = 8 MB | |minVRAM = 8 MB | ||
+ | |minGPU = | ||
|minDX = 5 | |minDX = 5 | ||
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|recHD = 650 MB | |recHD = 650 MB | ||
|recVRAM = 16 MB | |recVRAM = 16 MB | ||
+ | |recGPU = | ||
|recDX = 6.1 | |recDX = 6.1 | ||
Revision as of 11:15, 15 February 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Magnetic Fields[1] | |
Creative Asylum[2] | |
Publishers | |
Actualize[3] | |
Germany | Ubisoft[4] |
Release dates | |
Windows | November 19, 1999[1] |
Key points
- Commonly referred to as Rally Championship 2000
General information
Availability
- A demo is available here
Essential improvements
Patches
Latest version is Patch 5.30.0 (also called Patch 6).
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Controller remapping
- Binding trigger axes requires some additional changes.
Instructions |
---|
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Issues fixed
Low frame rate
Instructions |
---|
Sound crashing and freezing
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
DirectDraw | 6 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, NT 4 | |
Processor (CPU) | AMD K6-2 300 MHz Intel Pentium II 266 MHz |
AMD K7 500 MHz Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 20 MB | 650 MB |
Video card (GPU) | 8 MB of VRAM DirectX 5 compatible | 16 MB of VRAM DirectX 6.1 compatible |