Difference between revisions of "Mobil 1 Rally Championship"
From PCGamingWiki, the wiki about fixing PC games
Line 82: | Line 82: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Change resolution|ref=<ref> | + | {{Fixbox/fix|Change resolution|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=TBSBsjojFWo|title=Mobil 1 Rally Championship - Widescreen Resolution Tutorial - YouTube|date=2016-07-19}}</ref><ref>{{Refurl|url=https://www.youtube.com/watch?v=acqn1t8odhI|title=Mobil 1 Rally Championship - Widescreen FOV Tutorial - YouTube|date=2017-02-12}}</ref>}} |
# Install [http://mh-nexus.de/en/hxd/ HxD] hex editor. | # Install [http://mh-nexus.de/en/hxd/ HxD] hex editor. | ||
# Run HxD and open {{file|RAL.exe}}. | # Run HxD and open {{file|RAL.exe}}. | ||
Line 98: | Line 98: | ||
#* {{code|8007B004}} for 1920x1200 | #* {{code|8007B004}} for 1920x1200 | ||
#* More values available [http://www.wsgf.org/article/common-hex-values here] | #* More values available [http://www.wsgf.org/article/common-hex-values here] | ||
+ | # Press {{key|Ctrl|F}} and search for the hex values <code>0000803F0000803F00000000</code>. | ||
+ | # Replace the first <code>0000803F</code> value with: | ||
+ | #* <code>0080873F</code> for 5:4 screens | ||
+ | #* <code>66666A3F</code> for 25:16 screens | ||
+ | #* <code>0000583F</code> for 16:10 screens | ||
+ | #* <code>FFFF523F</code> for 15:9 screens | ||
+ | #* <code>0000443F</code> for 16:9 screens | ||
+ | #* <code>FF0F163F</code> for ~21:9 screens | ||
+ | # Replace the second <code>0000803F</code> value with: | ||
+ | #* <code>FF3F843F</code> for 5:4 screens | ||
+ | #* <code>91C2733F</code> for 25:16 screens | ||
+ | #* <code>5A55693F</code> for 16:10 screens | ||
+ | #* <code>0680663F</code> for 15:9 screens | ||
+ | #* <code>00005E3F</code> for 16:9 screens | ||
+ | #* <code>0E84403F</code> for ~21:9 screens | ||
# Save the file. | # Save the file. | ||
− | {{--}} Menu will be | + | |
+ | '''Notes''' | ||
+ | {{ii}} 3D objects in menus are narrower | ||
+ | {{--}} Menu will still be stuck at 800x600 | ||
}} | }} | ||
Revision as of 01:14, 13 February 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Magnetic Fields[1] | |
Creative Asylum[2] | |
Publishers | |
Actualize[3] | |
Germany | Ubisoft[4] |
Release dates | |
Windows | November 19, 1999[1] |
Key points
- Commonly referred to as Rally Championship 2000
General information
Availability
- A demo is available here
Essential improvements
Patches
Latest version is Patch 5.30.0 (also called Patch 6).
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Controller remapping
- Binding trigger axes requires some additional changes.
Instructions |
---|
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Issues fixed
Low frame rate
Instructions |
---|
Sound crashing and freezing
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
DirectDraw | 6 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, NT 4 | |
Processor (CPU) | AMD K6-2 300 MHz Intel Pentium II 266 MHz |
AMD K7 500 MHz Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 20 MB | 650 MB |
Video card (GPU) | 8 MB of VRAM DirectX 5 compatible | 16 MB of VRAM DirectX 6.1 compatible |