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Difference between revisions of "Space Hulk: Deathwing"

From PCGamingWiki, the wiki about fixing PC games
Line 30: Line 30:
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
'''Note:''' AppData folder is hidden by default on Windows 8, 8.1 and 10.
 
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows| {{P|localappdata}}/SpaceHulkGame/Saved/Config/WindowsNoEditor}}
+
{{Game data/row|Windows|{{P|localappdata}}\SpaceHulkGame\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows| {{P|localappdata}}/SpaceHulkGame/Saved/SaveGames}}}}
+
{{Game data/row|Windows|{{P|localappdata}}\SpaceHulkGame\Saved\SaveGames\}}
 +
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
Line 62: Line 61:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = True
 
|fov                        = True
|fov notes                  = 60° - 90°, can be further adjusted by manually editing config files
+
|fov notes                  = 60-90°. For higher values, see [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = True
 
|windowed                  = True
 
|windowed notes            =  
 
|windowed notes            =  
Line 72: Line 71:
 
|antialiasing notes        = 4 steps Temporal AA
 
|antialiasing notes        = 4 steps Temporal AA
 
|vsync                      = True
 
|vsync                      = True
|vsync notes                = Frame rate cap at 60 fps
+
|vsync notes                =  
 
|60 fps                    = True
 
|60 fps                    = True
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = Hackable
 
|120 fps                    = Hackable
|120 fps notes              = Frame rate can be unlocked by manually editing config files
+
|120 fps notes              = Frame rate is capped at 60 FPS. See [[#High frame rate|High frame rate]].
|color blind                = No
+
|color blind                =  
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===Unlocking frame rate===
+
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
* Go to the '''WindowsNoEditor''' folder.
+
{{Fixbox|1=
 +
{{Fixbox/fix|Changing FOV manually|ref={{cn|date=December 2016}}}}
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|GameUserSettings.ini}}.
 +
# Search for the line <code>FOV</code>.
 +
# Change the value according to your needs.
 +
# Save.
  
* Open '''GameUserSettings.ini'''.
+
'''Notes'''
 +
{{ii}} Parts of the helmet will stick out into the frame and can't be removed.
 +
}}
  
* Search for the line '''"FrameRateLimit"''' and change the value to 144.
+
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
+
{{Fixbox|1=
* Add following line: '''"bSmoothFrameRate=False"'''
+
{{Fixbox/fix|Unlocking frame rate|ref={{cn|date=December 2016}}}}
 
+
# Go to the [[#Game data|configuration file(s) location]].
* Save.
+
# Open {{file|GameUserSettings.ini}}.
 
+
# Search for the line <code>FrameRateLimit</code> and change the value according to your needs.
===Changing FOV manually===
+
# Add following line: <code>bSmoothFrameRate=False</code>.
* Go to the '''WindowsNoEditor''' folder.
+
# Save.
 
+
}}
* Open '''GameUserSettings.ini'''.
 
 
 
* Search for the line '''"FOV"'''
 
 
 
* Change the value according to you needs.
 
 
 
* Save.
 
 
 
 
 
'''Note:''' Parts of the helmet will stick out into the frame and can't be removed.
 
  
 
==Input settings==
 
==Input settings==
Line 249: Line 246:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      = unknown
+
|64-bit executable      = true
 
|64-bit executable notes=  
 
|64-bit executable notes=  
 
}}
 
}}

Revision as of 20:06, 16 December 2016

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Space Hulk: Deathwing
Space Hulk: Deathwing cover
Developers
Streum On Studio
Publishers
Focus Home Interactive
Engines
Unreal Engine 4
Release dates
Windows December 14, 2016[1]
Space Hulk: Deathwing on Wikipedia
Space Hulk
Subseries of Warhammer 40,000
Space Hulk 1993
Space Hulk: Vengeance of the Blood Angels 1995
Space Hulk (2013) 2013
Space Hulk: Ascension 2014
Space Hulk: Deathwing 2016
Space Hulk: Deathwing - Enhanced Edition 2018
Space Hulk: Tactics 2018

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/298900/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/298900/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Field of view (FOV)

Instructions

High frame rate

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
4 Co-op
Online play
4 Co-op

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

A 64-bit OS is required.
Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2400
AMD FX-8320
System memory (RAM) 8 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) AMD Radeon HD 7870
NVIDIA GeForce GTX 660
2 GB of VRAM
DirectX 11 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References