Difference between revisions of "Boiling Point: Road to Hell"
From PCGamingWiki, the wiki about fixing PC games
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==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | [http://www.gamershell.com/news_23811.html Patch 2.0] fixes many crucial issues with the game. | + | * [http://www.gamershell.com/news_23811.html Patch 2.0] fixes many crucial issues with the game. |
==Game data== | ==Game data== | ||
Line 39: | Line 39: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|game}}\save}} |
}} | }} | ||
==Video settings== | ==Video settings== | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = http://www.wsgf.org/dr/boiling-point-road-hell | + | |wsgf link = http://www.wsgf.org/dr/boiling-point-road-hell/en |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = incomplete | |multimonitor wsgf award = incomplete | ||
Line 50: | Line 50: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 58: | Line 58: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 75: | Line 75: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use modified DLLs|ref=<ref>[http://www.wsgf.org/dr/boiling-point-road-hell/en WSGF report]</ref>}} | ||
+ | # Download the modified DLL files provided by [http://www.wsgf.org/dr/boiling-point-road-hell/en WSGF] and extract them. | ||
+ | # Copy appropriate '''DX8RENDER.DLL''' to a game's folder replacing the original one. | ||
+ | '''Notes''' | ||
+ | {{ii}} 2.0 Patch is required. See [[#Patches|Patches]]. | ||
+ | |||
+ | {{Fixbox/fix|Setting up custom resolution}} | ||
+ | # Edit <code>{{p|game}}\GAME.INI</code> with a text editor. | ||
+ | # Find lines <code>ModeWidth=</code> and <code>ModeHeight=</code>. | ||
+ | # Replace their values with a desired game resolution and save the changes. | ||
+ | '''Notes''' | ||
+ | {{--}} Changing in-game video settings will revert the changes. | ||
+ | }} | ||
+ | |||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use game's console}} | ||
+ | # Edit <code>{{p|game}}\GAME.INI</code> with a text editor. | ||
+ | # Find a section <code>[Console]</code>. | ||
+ | # Below it, add a line <code>enabled=1</code>. | ||
+ | # Save the changes. | ||
+ | # While in game press {{key|~}} to open the console. | ||
+ | # Type in <code>FOV '''X'''</code> where '''X''' is your horizontal FOV value, for example <code>FOV 105</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} The screen change is Vert-. Use [http://www.wsgf.org/fovcalc.php this] FOV calculator to calculate the proper horizontal FOV value (described as '''New hFOV''' in calculator). | ||
}} | }} | ||
Revision as of 01:08, 14 December 2015
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Developers | |
---|---|
Deep Shadows | |
Publishers | |
Russobit-M | |
Atari | |
Engines | |
Vital Engine | |
Release dates | |
Windows | May 20, 2005 |
Xenus | |
---|---|
Boiling Point: Road to Hell | 2005 |
Xenus II: White Gold | 2008 |
Precursors | 2009 |
Key points
- Released as Xenus: Точка кипения (Xenus: Boiling Point) in Ukraine and Russia.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
Patches
- Patch 2.0 fixes many crucial issues with the game.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |