Difference between revisions of "Akiba's Trip: Undead & Undressed"
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Marioysikax (talk | contribs) (→Video settings: 4K resolution) |
Marioysikax (talk | contribs) (4K/downsampling guide added instead of linking.) |
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{{--}} Frame rate is capped at 30 FPS.<ref name="30fps">[http://www.relyonhorror.com/reviews/review-akibas-trip-undead-undressed-pc-version/ Review: Akiba’s Trip: Undead & Undressed (PC Version) | Rely on Horror]</ref> | {{--}} Frame rate is capped at 30 FPS.<ref name="30fps">[http://www.relyonhorror.com/reviews/review-akibas-trip-undead-undressed-pc-version/ Review: Akiba’s Trip: Undead & Undressed (PC Version) | Rely on Horror]</ref> | ||
{{--}} Mouse cursor is mostly used as right stick but cursor isn't restricted into game nor hidden. When cursor reaches the edge of the screen it stops right stick movement making camera control near impossible. When playing with controller cursor is in the middle of the screen.<ref>[https://www.youtube.com/watch?v=ipaQ6yb_mco AKIBA'S TRIP: Mouse and cursor - YouTube - Marioysikax]</ref> | {{--}} Mouse cursor is mostly used as right stick but cursor isn't restricted into game nor hidden. When cursor reaches the edge of the screen it stops right stick movement making camera control near impossible. When playing with controller cursor is in the middle of the screen.<ref>[https://www.youtube.com/watch?v=ipaQ6yb_mco AKIBA'S TRIP: Mouse and cursor - YouTube - Marioysikax]</ref> | ||
− | {{ | + | {{ii}} With higher resolutions, game is upscaled from much lower internal resolution.<ref name="30fps" /> See [[#4K Ultra HD|4K Ultra HD]] how to raise internal resolution. |
{{ii}} Controller highly recommended. | {{ii}} Controller highly recommended. | ||
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{{Game data/row|Windows|{{p|game}}\config.dat<br/>{{p|game}}\gamepad.ini}} | {{Game data/row|Windows|{{p|game}}\config.dat<br/>{{p|game}}\gamepad.ini}} | ||
}} | }} | ||
+ | {{--}} Config file is in hex format. | ||
===Save game location=== | ===Save game location=== | ||
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|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#4K Ultra HD|4K Ultra HD]]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Possibly [[FXAA]]{{cn}}, see [[#4K Ultra HD|4K Ultra HD]] for downsampling method. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:4K Ultra HD|4K Ultra HD]]=== | ||
+ | {{ii}} In fullscreen mode, game uses desktop resolution and uses selected resolution for 3D renderer or in windowed mode for window size. Maximum resolution selectable from launcher is 1920x1200. | ||
+ | {{ii}} Games 3D render resolution is bit lower from selected resolution,<ref name="30fps" /> but this method can also be used for downsampling as fullscreen always uses desktops resolution. | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Edit config.dat|ref=<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=450891549 Steam community :: Guide :: Using a hex editor to play in any resolution.]</ref>}} | ||
+ | # Make sure other settings are as desired in configuration utility before continuing. | ||
+ | # Open [[#Game data|<code>config.dat</code>]] with preferred hex editor. | ||
+ | # From address <code>00000000</code> (first line) find section 8-9 (width) and c-d (height). | ||
+ | # Convert desired resolution (e.g. 3840x2160) to hex (results 0F 00, 08 70) and write them in reverse order (00 0F, 70 08) to config files sections mentioned above. | ||
+ | # Save the file and mark it as read only. | ||
+ | '''Notes''' | ||
+ | {{ii}} For easy decimal to hexadecimal converting you can use [http://www.binaryhexconverter.com/decimal-to-hex-converter online converter], if you get three characters then add 0 in front. | ||
+ | {{ii}} Opening the game results error popup from configuration window, but game itself should work normally. | ||
}} | }} | ||
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput only. |
|full controller = false | |full controller = false | ||
|full controller notes = Launcher requires mouse or keyboard. Name entry requires keyboard. | |full controller notes = Launcher requires mouse or keyboard. Name entry requires keyboard. |
Revision as of 14:23, 31 May 2015
Developers | |
---|---|
Acquire | |
Publishers | |
XSEED | |
Marvelous Inc. | |
Release dates | |
Windows | May 26, 2015 |
Key points
- Frame rate is capped at 30 FPS.[1]
- Mouse cursor is mostly used as right stick but cursor isn't restricted into game nor hidden. When cursor reaches the edge of the screen it stops right stick movement making camera control near impossible. When playing with controller cursor is in the middle of the screen.[2]
- With higher resolutions, game is upscaled from much lower internal resolution.[1] See 4K Ultra HD how to raise internal resolution.
- Controller highly recommended.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/333980/pfx/[Note 1] |
- Config file is in hex format.
Save game location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/333980/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
4K Ultra HD
- In fullscreen mode, game uses desktop resolution and uses selected resolution for 3D renderer or in windowed mode for window size. Maximum resolution selectable from launcher is 1920x1200.
- Games 3D render resolution is bit lower from selected resolution,[1] but this method can also be used for downsampling as fullscreen always uses desktops resolution.
Instructions |
---|
Input settings
- 360 button prompts are always shown.
- Cursor isn't restricted into the game.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | Vista SP2, 7, 8 |
Processor (CPU) | Intel Core i3-530 @ 2.93 GHz AMD Phenom II X4 810 @ 2.60 GHz |
Intel Core i5-2500K @ 3.3 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | NVIDIA GeForce GTS 450 ATI Radeon HD 5870 1 GB of VRAM DirectX 11 compatible | NVIDIA GeForce GTX 760 4 GB of VRAM DirectX 11 compatible |
Sound (audio device) | Compatible with DirectX 11 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/333980/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (333980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.