Difference between revisions of "Controller:Futaba T10PX"
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====[[Glossary:Controller#Windows|XInput wrapping]]==== | ====[[Glossary:Controller#Windows|XInput wrapping]]==== | ||
{{ii}} As a native DirectInput controller, it's possible to use any of the generic wrappers under the [[Glossary:Controller#Windows|Controller article]]. | {{ii}} As a native DirectInput controller, it's possible to use any of the generic wrappers under the [[Glossary:Controller#Windows|Controller article]]. | ||
+ | |||
+ | ==Controller profile and remapping== | ||
+ | ===Remapping the buttons=== | ||
+ | {{ii}} Third-party wrappers cannot remap the remappable buttons. | ||
+ | {{Fixbox|description=Remapping the buttons|ref=<ref>{{refurl|url=https://futabausa.com/wp-content/uploads/2021/12/T10PX_FULL_ENG_Letter.pdf|title=User manual|date=2024-04-06}}</ref>|fix= | ||
+ | # Power on the controller by pressing the {{Key|DSP}} button. | ||
+ | # Navigate to '''Linkage menu'''. | ||
+ | # Navigate to either the '''Switch select''' or '''Trim / Dial select''' depending on the type of button that need remapping. | ||
+ | # Select one of the buttons by tapping on the function field, and binding that button to one of the channels (see [[#Technical information|Technical information]] for more detail about the inputs). | ||
+ | # Optionally in the '''Trim / Dial select''', channel 3 and 4 can be reversed by tapping on the '''Dir.''' field on the mapped buttons. | ||
+ | }} | ||
==Support in games== | ==Support in games== | ||
− | {{ii}}Games with generic DirectInput support are supported by the controller, however, button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support. | + | {{ii}} Games with generic DirectInput support are supported by the controller, however, button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support. |
==Accessory== | ==Accessory== | ||
Line 70: | Line 81: | ||
* Hex wrench | * Hex wrench | ||
* R404SBS OR R404SBS-E Receiver | * R404SBS OR R404SBS-E Receiver | ||
+ | * Wall charger (for charging the included LiFe battery attached to the transmitter) | ||
==Other information== | ==Other information== | ||
+ | ===Technical information=== | ||
+ | {{Standard table|Controller button|Button label and axis|content= | ||
+ | {{Standard table/row|Steering wheel|x-axis}} | ||
+ | {{Standard table/row|2-way Trigger|y-axis}} | ||
+ | {{Standard table/row|Channel 3 (Mapped to DT3 by default)|z-axis}} | ||
+ | {{Standard table/row|Channel 4 (Mapped to DT4 by default)|y-rotation}} | ||
+ | {{Standard table/row|Channel 5 (Unmapped by default)|Button 1}} | ||
+ | {{Standard table/row|Channel 6 (Unmapped by default)|Button 2}} | ||
+ | {{Standard table/row|Channel 7 (Unmapped by default)|Button 3}} | ||
+ | {{Standard table/row|Channel 8 (Unmapped by default)|Button 4}} | ||
+ | {{Standard table/row|Channel 9 (Unmapped by default)|Button 5}} | ||
+ | {{Standard table/row|Channel 10 (Unmapped by default)|Button 6}} | ||
+ | }} | ||
===Firmware updates=== | ===Firmware updates=== | ||
{{ii}} The T10PX can be updated by via a MicroSD card. The instruction on how to do it can be read [https://futabausa.com/wp-content/uploads/2024/03/T10PX_UPDATE_V11.0E_A4.pdf here], and the firmware file can be found [https://futabausa.com/product-support/software-downloads/ here]. | {{ii}} The T10PX can be updated by via a MicroSD card. The instruction on how to do it can be read [https://futabausa.com/wp-content/uploads/2024/03/T10PX_UPDATE_V11.0E_A4.pdf here], and the firmware file can be found [https://futabausa.com/product-support/software-downloads/ here]. | ||
− | |||
{{References}} | {{References}} | ||
[[Category:Controller]] | [[Category:Controller]] | ||
+ | [[Category:Controllers with LED lights]] |
Latest revision as of 00:22, 6 April 2024
XInput support | |
---|---|
Connection method | |
USB-C |
The Futaba T10PX is a R/C transmitter released by Futaba in November 2021.
The T10PX is Futaba's flagship R/C transmitter made for surface-based R/C applications, sporting a traditional piston grip design with a large, angled LCD touchscreen on top of it. In addition to the steering wheel and throttle, it also have multiple, remappable buttons, paddles, dials and rocker switches, as well as a unique body push switch on the bottom back. By default, it is for right-hand use, but can be customized for left-hand use.
New to the T10PX is the ability to use it as a game controller on PC.
The T10PX is a generic DirectInput controller when connected to the PC via the USB Type-C, and requires a third-party wrapper for it to be used in games that only support the XInput API. With the exceptions of the steering wheel, trigger and the buttons near the touchscreen, all physical buttons, paddles rocket switches and dials can be remapped to any controller inputs without additional software.
General information
Inputs
- 1 × analog steering wheel (mapped to Channel 1 (X-axis))
- 1 × 2-way analog triggers (mapped to Channel 2 (Y-axis))
- 4 × 2-way digital rocker switches mounted around the steering wheel: DT1, DT2, DT3 (mapped to Channel 3 (Z-axis) by default), DT4 (mapped to Channel 4 (X-rotation_ by default)
- 2 × digital paddles mounted around the steering wheel: PD1, PD2
- 1 × digital push paddle on the bottom of steering wheel: SW1
- 1 × digital button on the steering unit: SW3
- 1 × clickable rotary dial on the steering unit: DL1/SW5
- 4 × 2-way digital rocker switches on the grip handle: DT5 × 2, DT6 × 2
- 2 × digital buttons on the grip handle: SW2 × 2
- 1 × 3-positional slider switch on the grip handle: SSW1
- 1 × body push switch on the bottom: SW4
- 2 × digital buttons on the bottom: SW6, SW7
- 1 × LCD touchscreen
- 6 × digital functional buttons near the touchscreen (Cannot be used on PC): DSP, PWR, ES1, ES2, ES3
Use with PC platforms
Connection
USB Type-C
Connect the controller |
---|
|
Windows
- Connecting the controller should automatically download and install latest drivers for the controller.
XInput wrapping
- As a native DirectInput controller, it's possible to use any of the generic wrappers under the Controller article.
Controller profile and remapping
Remapping the buttons
- Third-party wrappers cannot remap the remappable buttons.
Remapping the buttons[1] |
---|
|
Support in games
- Games with generic DirectInput support are supported by the controller, however, button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.
Accessory
The content of the Futaba T10PX is as follows:
- Futaba T10PX (with standard size steering wheel and standard size grip rubber attached)
- Futaba FT2F1100B LiFe battery
- Dry Battery Holder (For use with AA batteries)
- Large diameter steering wheel
- Blind paddles × 2
- Grip rubber (S-size)
- Wheel offset adapters: APA S × 1, APA M × 2 (including spare screws)
- Wheel adapter 32 deg.
- Wheel Angle spacer 5 deg.
- Trigger guard (Lx1/Rx1)
- Hex wrench
- R404SBS OR R404SBS-E Receiver
- Wall charger (for charging the included LiFe battery attached to the transmitter)
Other information
Technical information
Controller button | Button label and axis |
---|---|
Steering wheel | x-axis |
2-way Trigger | y-axis |
Channel 3 (Mapped to DT3 by default) | z-axis |
Channel 4 (Mapped to DT4 by default) | y-rotation |
Channel 5 (Unmapped by default) | Button 1 |
Channel 6 (Unmapped by default) | Button 2 |
Channel 7 (Unmapped by default) | Button 3 |
Channel 8 (Unmapped by default) | Button 4 |
Channel 9 (Unmapped by default) | Button 5 |
Channel 10 (Unmapped by default) | Button 6 |
Firmware updates
- The T10PX can be updated by via a MicroSD card. The instruction on how to do it can be read here, and the firmware file can be found here.
References
- ↑ User manual - last accessed on 2024-04-06