Difference between revisions of "Call of Duty: Advanced Warfare"
From PCGamingWiki, the wiki about fixing PC games
(→Network: removed dedicated note (latest Sledgehammer blog post doesn't make this sound likely)) |
m (removed fixbox title periods) |
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===Game isn't using all available VRAM=== | ===Game isn't using all available VRAM=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Edit a config file | + | {{Fixbox/fix|Edit a config file}} |
#Go to <code>{{p|game}}\players2</code> | #Go to <code>{{p|game}}\players2</code> | ||
#Edit <code>config_mp.cfg</code>. | #Edit <code>config_mp.cfg</code>. | ||
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[[File:Call of duty advanced warfare low res fix comparison.png|290px|right|thumb|Fix impact.]] | [[File:Call of duty advanced warfare low res fix comparison.png|290px|right|thumb|Fix impact.]] | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Disable shadow caching | + | {{Fixbox/fix|Disable shadow caching}} |
Shadow caching options are currently bugged, prioritizing shadow maps over textures, leaving you with very low resolution assets regardless of your texture settings. | Shadow caching options are currently bugged, prioritizing shadow maps over textures, leaving you with very low resolution assets regardless of your texture settings. | ||
# Go to the main menu and click <code>Campaign</code>. Press {{key|Space}} to enter the options. | # Go to the main menu and click <code>Campaign</code>. Press {{key|Space}} to enter the options. | ||
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===Stuttering during cutscenes=== | ===Stuttering during cutscenes=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Run the game in borderless windowed mode | + | {{Fixbox/fix|Run the game in borderless windowed mode}} |
Running the game in borderless windowed mode will reduce stuttering during cutscenes, though there will still be slight hiccups from time to time, due to the game loading in the background. | Running the game in borderless windowed mode will reduce stuttering during cutscenes, though there will still be slight hiccups from time to time, due to the game loading in the background. | ||
# Go to the main menu and click <code>Campaign</code>. Press {{key|Space}} to enter the options. | # Go to the main menu and click <code>Campaign</code>. Press {{key|Space}} to enter the options. |
Revision as of 10:49, 11 November 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Sledgehammer Games | |
Publishers | |
Activision | |
Release dates | |
Windows | November 4, 2014 |
⤏ Go to series page | |
Call of Duty | 2003 |
Call of Duty 2 | 2005 |
Call of Duty: Modern Warfare (series) | |
Call of Duty: Black Ops (series) | |
Call of Duty: Ghosts | 2013 |
Call of Duty: Online | 2013 |
Call of Duty: Advanced Warfare | 2014 |
Call of Duty: Heroes | 2014 |
Call of Duty: Infinite Warfare | 2016 |
Call of Duty: WWII | 2017 |
Call of Duty: Warzone | 2020 |
Call of Duty: Vanguard | 2021 |
Call of Duty: Warzone 2.0 | 2022 |
Key points
- Game refuses to launch if it detects less than 6GB of RAM or under 4 thread CPU. System check can be bypassed with modified .exe file.[citation needed]
General information
- Steam Community Discussions
- Official Call of Duty series site
- Call of Duty Wiki - A detailed wiki for every Call of Duty game made.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | The language is locked to the location you have bought. | |||
Incorrect store name. See here for available options. | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
Game data
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209650/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish | ||||
Polish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Game isn't using all available VRAM
Instructions |
---|
Low resolution assets
Instructions |
---|
Stuttering during cutscenes
Instructions |
---|
Game crashes when starting a new game
Instructions |
---|
System requirements
- 32-bit systems are not officially supported.
Windows Minimum Recommended Operating system (OS) 7, 8 Processor (CPU) Intel Core i3-530
AMD Phenom II X4 810Intel Core i5-2500K System memory (RAM) 6 GB 8 GB Hard disk drive (HDD) 55 GB Video card (GPU) NVIDIA GeForce GTS 450
ATI Radeon HD 5870
DirectX 11 compatibleNVIDIA GeForce GTX 760
4 GB of VRAM
DirectX 11 compatibleNotes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/209650/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (209650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Notes regarding Steam Play (Linux) data:
Categories:
- Stubs
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Pages needing references
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Pages with broken file links
- Invalid section order
- Invalid template usage (Fixbox)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)