Difference between revisions of "Call of Duty: Advanced Warfare"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7, 8 | + | |minOS = 7, 8 |
− | |minCPU = | + | |minCPU = Intel Core 2 Duo E8200 2.66 GHZ |
− | |minCPU2 = | + | |minCPU2 = AMD Phenom X3 8750 2.4 GHZ |
− | |minmem = | + | |minmem = 6 GB |
− | |minHD = | + | |minHD = 40 GB |
− | |minGPU = | + | |minGPU = NVIDIA GeForce GTX GTS 450 |
− | |minGPU2 = | + | |minGPU2 = ATI Radeon HD 5870 |
|minVRAM = | |minVRAM = | ||
|minDX = 11 | |minDX = 11 | ||
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|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Core i5 – 680 @ 3.6GHz |
|recCPU2 = | |recCPU2 = | ||
− | |recmem = | + | |recmem = 8 GB |
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = NVIDIA GeForce GTX 760 |
|recGPU2 = | |recGPU2 = | ||
− | |recVRAM = | + | |recVRAM = 4 GB |
|recDX = | |recDX = | ||
|recSM = | |recSM = |
Revision as of 01:31, 9 August 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Sledgehammer Games | |
Publishers | |
Activision | |
Release dates | |
Windows | November 4, 2014 |
⤏ Go to series page | |
Call of Duty | 2003 |
Call of Duty 2 | 2005 |
Call of Duty: Modern Warfare (series) | |
Call of Duty: Black Ops (series) | |
Call of Duty: Ghosts | 2013 |
Call of Duty: Online | 2013 |
Call of Duty: Advanced Warfare | 2014 |
Call of Duty: Heroes | 2014 |
Call of Duty: Infinite Warfare | 2016 |
Call of Duty: WWII | 2017 |
Call of Duty: Warzone | 2020 |
Call of Duty: Vanguard | 2021 |
Call of Duty: Warzone 2.0 | 2022 |
General information
- Steam Community Discussions
- Official Call of Duty series site
- Call of Duty Wiki - A detailed wiki for every Call of Duty game made.
Availability
- All versions require Steam.
Game data
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209650/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | |
Processor (CPU) | Intel Core 2 Duo E8200 2.66 GHZ AMD Phenom X3 8750 2.4 GHZ |
Intel Core i5 – 680 @ 3.6GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | NVIDIA GeForce GTX GTS 450 ATI Radeon HD 5870 DirectX 11 compatible | NVIDIA GeForce GTX 760 4 GB of VRAM |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/209650/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (209650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.