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Difference between revisions of "Delver"

From PCGamingWiki, the wiki about fixing PC games
(added game data details and settings screenshot)
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/row|Windows|{{p|game}}\save\options.txt}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|Linux|}}
 
{{Game data/row|Linux|}}
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/row|Windows|{{p|game}}\save\}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|Linux|}}
 
{{Game data/row|Linux|}}
 
}}
 
}}
 +
{{ii}} Saves are in folders <code>0</code>, <code>1</code>, <code>2</code>.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
Line 59: Line 60:
  
 
==Video settings==
 
==Video settings==
 +
[[File:Delver settings.png|290px|right|thumb|General settings.]]
 
{{Video settings
 
{{Video settings
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 96: Line 98:
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Adjust the FOV}}
 
{{Fixbox/fix|Adjust the FOV}}
# Unzip Delver.jar into a temporary location.
+
# Unzip <code>Delver.jar</code> into a temporary location.
 
# Open "\com\interrupt\dungeoneer\gfx\GlRenderer.class" and "\com\interrupt\dungeoneer\gfx\GLRenderer10.class" in a hex editor (e.g. HxD).
 
# Open "\com\interrupt\dungeoneer\gfx\GlRenderer.class" and "\com\interrupt\dungeoneer\gfx\GLRenderer10.class" in a hex editor (e.g. HxD).
 
# Replace the hex value "0442700000" with "0442C00000" in both files. It should occur exactly once in each file.
 
# Replace the hex value "0442700000" with "0442C00000" in both files. It should occur exactly once in each file.
Line 129: Line 131:
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music and Sound.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  

Revision as of 21:31, 1 July 2014

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Delver
Delver cover
Developers
Chad Alan Cuddigan
Release dates
Windows TBA
macOS (OS X) TBA
Linux TBA

General information

Official website
Unofficial wiki
Steam Community Discussions

Availability

Template:Availability Table

Essential improvements

Mods

There is a "Mods" section on the developer's website which features a few high-quality modifications.
The developer has also posted a simple Modding Guide to the Steam Community Discussions board for Delver.

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/249630/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/249630/pfx/[Note 1]
Saves are in folders 0, 1, 2.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

General settings.

Template:Video settings

Field of view (FOV)

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8
Processor (CPU) 1.5 GHz
System memory (RAM)
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 1.2 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5, 10.6
Processor (CPU) 2.0 GHz
System memory (RAM)
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 2.0 compatible
Linux
Minimum
Operating system (OS) Ubuntu
Processor (CPU) 2.0 GHz
System memory (RAM)
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 2.0 compatible


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