Difference between revisions of "Goat Simulator"
From PCGamingWiki, the wiki about fixing PC games
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(Added OS X and Linux system requirements and game data rows) |
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{{Game data| | {{Game data| | ||
{{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\GoatSim\GoatGame\Config}} | {{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\GoatSim\GoatGame\Config}} | ||
+ | {{Game data/row|OS X|}} | ||
+ | {{Game data/row|Linux|}} | ||
}} | }} | ||
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{{Game data| | {{Game data| | ||
{{Game data/row|Windows|{{p|steam}}\userdata\{{p|uid}}\265930\remote\goatprogression}} | {{Game data/row|Windows|{{p|steam}}\userdata\{{p|uid}}\265930\remote\goatprogression}} | ||
+ | {{Game data/row|OS X|}} | ||
+ | {{Game data/row|Linux|}} | ||
}} | }} | ||
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|recGPU = Nvidia GeForce 8800 GTS | |recGPU = Nvidia GeForce 8800 GTS | ||
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.8 | ||
+ | |minCPU = 1.3 GHz Intel | ||
+ | |minmem = 2 GB | ||
+ | |minHD = 2 GB | ||
+ | |minVRAM = 256 MB | ||
+ | |minSM = 3.0 | ||
+ | |||
+ | |recCPU = 2.0 GHz Intel | ||
+ | |recmem = 4 GB | ||
+ | |recVRAM = 512 MB | ||
+ | |recSM = 3.0 | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |||
+ | |minOS = Ubuntu 12.04 | ||
+ | |minCPU = Intel Core 2 Duo, AMD Athlon X2, or equal at 2.0 GHz | ||
+ | |minmem = 2 GB | ||
+ | |minHD = 2 GB | ||
+ | |minVRAM = 256 MB | ||
+ | |minSM = 3.0 | ||
+ | |||
+ | |recCPU = QuadCore 2.0 GHz | ||
+ | |recmem = 4 GB | ||
+ | |recVRAM = 512 MB | ||
+ | |recSM = 3.0 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 19:02, 28 June 2014
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Coffee Stain Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | April 1, 2014 |
macOS (OS X) | June 27, 2014 |
Linux | June 27, 2014 |
Key points
- Game will be purposefully buggy for the sake of humor; bugs causing the game to crash are not intentional, and fixes for them should be included here.
- Game features Steam Workshop integration.[1]
General information
Availability
Game data
Configuration files location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/265930/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/265930/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2-4 | Split-screen | ||
LAN play | ||||
Online play |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7, 8 |
Processor (CPU) | Intel Core 2 Duo 1.6 GHz AMD Athlon X2 |
Quad core 2.0 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 8800 GTS 512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8 | |
Processor (CPU) | 1.3 GHz Intel | 2.0 GHz Intel |
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM Shader model 3.0 support |
512 MB of VRAM Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Core 2 Duo, AMD Athlon X2, or equal at 2.0 GHz | QuadCore 2.0 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM Shader model 3.0 support |
512 MB of VRAM Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/265930/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (265930) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.