Difference between revisions of "The Typing of The Dead: Overkill"
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Marioysikax (talk | contribs) m (→Game data) |
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = false | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = unknown | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = true | ||
+ | |online co-op players = 2 | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 02:48, 28 June 2014
Developers | |
---|---|
Headstrong Games | |
Modern Dream | |
Publishers | |
Sega | |
Release dates | |
Windows | October 29, 2013 |
Key points
- Includes The House of the Dead: Overkill
- No key rebinding
- Limited graphics settings
General information
Availability
Essential improvements
Skip intro videos
Instructions |
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Game data
Configuration file and save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246580/pfx/[Note 1] |
- Configuration file is encrypted.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Only 960x540, 1280x720, 1600x900, 1920x1080 are supported.
- Internal resolution is always 1280x720. Only way to remove this limitation is to disable post processing and antialiasing[1]. Comparison between options
Instructions |
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High frame rate
- By default the game is locked at 60 FPS "for stability"[1]
Instructions |
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Input settings
Audio settings
Network
Issues fixed
Windowed mode blank screen
Instructions |
---|
Instructions |
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Zombie torsos disappearing
- On some configurations, a common problem are enemy torsos disappearing in many moments of the game - this makes playing House of the Dead: Overkill extremely difficult. This issue seems to be mostly related to GCN-based AMD Radeon graphics cards and can often be solved by reverting to Catalyst 13.12.[2].
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | |
Processor (CPU) | 2.0 GHz Dual Core processor | |
System memory (RAM) | ||
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI Radeon HD 6450 NVIDIA GeForce GT 220 Intel Integrated Graphics HD 3000 DirectX 10 compatible | ATI Radeon HD 6450 NVIDIA GeForce GT 220 Intel Integrated Graphics HD 3000 DirectX 11 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/246580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (246580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.