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Topic on Talk:A.I.M. 2: Clan Wars

I'm late to this, but I'll add a few things.

dgvoodoo doesn't make calls to system d3d files. The interfaces are within the dll files of the program, D3D2-6 (d3dim.dll) and D3D7 (d3dim700.dll) are implemented in d3dimm.dll, and D3D8 and 9 have their own dll files.

It has a tracing feature where you can exactly see which interfaces are called, which would reveal which D3D version is used. I haven't personally tested this game though.

@Macgovern

D3D9 (d3d9.dll) doesn't inherently have backward compatibility; not all D3D9 games would work on older video cards. It's up to the game developer to choose which interfaces to use.

Also d3d9.dll isn't a replacement for older vesions. If a game needs d3dim700.dll, it wouldn't work without it. You actually need to have the older dll present for such old games, and these files do in fact exist in the System or sysWoW64 folders (and if not, can be added by installing a pre-June 2010 DirectX redistributable package).