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Topic on Talk:Hitman World of Assassination

With CapFrameX+RTSS, here is my previous video about this issue :

youtube.com/watch?v=3687dwkeKNo

> Ok, you are sure you properly tested this for all 4 possible options

- MIRRORS ON + RT/RTR OFF (in-game) + DXR ON (in NPI) = Mirrors stutters

- MIRRORS ON + RT/RTR ON (in-game) + DXR ON (in NPI) = No mirrors stutters

- MIRRORS ON + RT/RTR OFF (in-game) + DXR OFF (in NPI) = No mirrors stutters

- MIRRORS OFF + RT/RTR OFF (in-game) = No mirrors stutters (DXR value doesn't matter in this case)

All tested with CapFrameX.

> If so, the issue description should be changed to reflect this as it now sounded that this stutter always occurs if mirror reflections are not set to Off.

On my setup, I can reproduce the issue only when RT is OFF in-game and mirrors are ON. When RT is both disabled in-game and at driver level, no stutter.