Topic on Talk:Hitman World of Assassination
@Mrtnptrs : Your changes about the first negative effects (Disables all ray-traced reflections.) when DXR is disabled is not really a negative effect because this specific stuttering issue is triggered only when Ray Tracing is disabled in-game.
When RT is enabled in-game, I have no stuttering when the mirrors are being rendered. When RT is disabled in-game, I notice stuttering when the mirrors are being rendered. When RT is disabled in-game + DXR disabled at driver level, I have no stuttering when the mirrors are being rendered.
So it's not a negative effect since DXR must be disabled at driver level only when RT is disabled in-game. I hope I have explained myself correctly.