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Topic on Talk:Hitman World of Assassination

@Mrtnptrs : Your changes about the first negative effects (Disables all ray-traced reflections.) when DXR is disabled is not really a negative effect because this specific stuttering issue is triggered only when Ray Tracing is disabled in-game.

When RT is enabled in-game, I have no stuttering when the mirrors are being rendered. When RT is disabled in-game, I notice stuttering when the mirrors are being rendered. When RT is disabled in-game + DXR disabled at driver level, I have no stuttering when the mirrors are being rendered.

So it's not a negative effect since DXR must be disabled at driver level only when RT is disabled in-game. I hope I have explained myself correctly.