User talk:Mrscottypieey
- (cur prev topic) 06:59, 14 December 2023 . . Jams3223 (talk | contribs) marked the topic "Pizza Tower: What is Pixel art to you?" as resolved (marked as resolved) . . 0
- (cur prev topic) 06:57, 14 December 2023 . . Jams3223 (talk | contribs) commented on "Pizza Tower: What is Pixel art to you?" (I wanted to ask you how do you define if something is pixel art?) . . +64
- (cur prev topic) 00:51, 5 December 2023 . . Macgovern (talk | contribs) commented on "Eastward does not use DX10" (The GOG version does the opposite - it launches in OpenGL mode by default, and I have to manually supply the "--gfx dx10" command line ar...) . . +200
- (cur prev topic) 00:48, 5 December 2023 . . Mrscottypieey (talk | contribs) commented on "Eastward does not use DX10" (Default it will launch in DirectX 10 by using this command "--gfx dx10". And you can also use OpenGL "---gfx gl") . . +112
- (cur prev topic) 00:45, 5 December 2023 . . Macgovern (talk | contribs) edited a post on "Eastward does not use DX10" . . +118
- (cur prev topic) 00:44, 5 December 2023 . . Macgovern (talk | contribs) commented on "Eastward does not use DX10" (Just looked it up on SteamDB, and it does, indeed, support DX10 via a launch option: https://steamdb.info/app/977880/config/) . . +124
- (cur prev topic) 00:40, 5 December 2023 . . Macgovern (talk | contribs) edited a post on "Eastward does not use DX10" . . +7
- (cur prev topic) 00:36, 5 December 2023 . . Macgovern (talk | contribs) commented on "Eastward does not use DX10" (That would make sense. The current version, 1.1.5., is the one which uses OpenGL on Windows as well.) . . +100
- (cur prev topic) 00:30, 5 December 2023 . . Mrscottypieey (talk | contribs) edited a post on "Eastward does not use DX10" . . +8
- (cur prev topic) 00:29, 5 December 2023 . . Mrscottypieey (talk | contribs) commented on "Eastward does not use DX10" (It's only version 1.0.5 that I installed and ReShade will look DirectX 10 ReShade in version 1.0.5.) . . +100
- (cur prev topic) 00:25, 5 December 2023 . . Mrscottypieey (talk | contribs) commented on "Eastward does not use DX10" (It uses DirectX 10 api on Windows. On macOS it uses OpenGL 3.2. It will hook DirectX 10 there is a command.) . . +108
- (cur prev topic) 15:23, 4 December 2023 . . Macgovern (talk | contribs) commented on "Eastward does not use DX10" (Why do you keep claiming Eastward uses DX10 on Windows when not only does it not claim that in the official system requirements, but you...) . . +285
- (cur prev topic) 19:46, 9 October 2023 . . Jigen123 (talk | contribs) edited a post on "Empty articles" . . +11
- (cur prev topic) 19:46, 9 October 2023 . . Jigen123 (talk | contribs) commented on "Empty articles" (Hi. I noticed that you have the tendency to create new articles here on the wiki with absolutely zero information. Please, refrain from c...) . . +430