User contributions
- 20:10, 31 May 2024 (diff | hist) . . +3 . . Hellblade 2's black bars "not completely black" on User talk:Filoppi
- 20:09, 31 May 2024 (diff | hist) . . -1 . . Hellblade 2's black bars "not completely black" on User talk:Filoppi
- 20:09, 31 May 2024 (diff | hist) . . +306 . . Hellblade 2's black bars "not completely black" on User talk:Filoppi
- 13:42, 31 May 2024 (diff | hist) . . +543 . . Hellblade 2's black bars "not completely black" on User talk:Filoppi
- 13:43, 26 May 2024 (diff | hist) . . 0 . . Hellblade 2's black bars "not completely black" on User talk:Filoppi
- 13:43, 26 May 2024 (diff | hist) . . +301 . . N Hellblade 2's black bars "not completely black" on User talk:Filoppi
- 02:42, 26 May 2024 diff hist +93 Days Gone →Video: Added a note about HDR brightness control. current
- 02:29, 26 May 2024 diff hist +117 Senua's Saga: Hellblade II →Video: Added a note on peak HDR brightness
- 02:26, 26 May 2024 diff hist -71 Senua's Saga: Hellblade II →Video: Removed the notion about Exclusive Fullscreen. It doesn't matter whether it exists or not in D3D12, the game's "Fullscreen" option is "Borderless Fullscreen Windowed". A D3D12 game can still emulate EFS behavior, this one doesn't.
- 02:25, 26 May 2024 diff hist +71 Senua's Saga: Hellblade II Undo revision 1490913 by Dgrdsv (talk) Tag: Undo
- 02:24, 26 May 2024 diff hist -71 Senua's Saga: Hellblade II →Video: Removed the notion about Exclusive Fullscreen. It doesn't matter whether it exists or not in D3D12, the game
- 14:11, 22 May 2024 diff hist +3 Senua's Saga: Hellblade II Fixed formatting issue in post processing motion blur section
- 02:55, 22 May 2024 diff hist +1,963 Senua's Saga: Hellblade II →Post-processing: Added a bunch of INI tweaks for post-processing allowing players to choose what to disable. Checked most of them myself, not 100% sure on the film grain one and didn't check the motion blur one.
- 02:45, 22 May 2024 diff hist +51 Senua's Saga: Hellblade II →Post-processing: Formatting fixes part 2
- 02:43, 22 May 2024 diff hist +11 Senua's Saga: Hellblade II →Post-processing: Formatting fixes part 1
- 02:26, 22 May 2024 diff hist -5 Senua's Saga: Hellblade II →Post-processing: r.FilmGrain=0 disables film grain only
- 02:25, 22 May 2024 diff hist +149 Senua's Saga: Hellblade II →Post-processing: Motion blur can be disabled in-game here. Added a note on that but feel free to rephrase or delete this whole fixbox.
- 22:00, 21 May 2024 diff hist +137 List of games with built-in benchmarks Added Homeworld 3 to the list current
- 13:31, 21 May 2024 diff hist +46 Senua's Saga: Hellblade II →Save game data location
- 13:30, 21 May 2024 diff hist +51 Senua's Saga: Hellblade II →Configuration file(s) location
- 13:02, 21 May 2024 diff hist +60 Senua's Saga: Hellblade II →Video: Fixed TSR link
- 12:56, 21 May 2024 diff hist +5 Senua's Saga: Hellblade II →Middleware
- 12:55, 21 May 2024 diff hist +2 Senua's Saga: Hellblade II →API
- 12:54, 21 May 2024 diff hist +6 m Senua's Saga: Hellblade II →Video
- 12:53, 21 May 2024 diff hist +245 Senua's Saga: Hellblade II →Video: Some additions and fixes according to game's menu and files.
- 14:47, 19 May 2024 diff hist 0 m Hellblade: Senua's Sacrifice →Video
- 14:46, 19 May 2024 diff hist +461 Hellblade: Senua's Sacrifice →Video: Added some info on game's
- 01:38, 17 May 2024 diff hist +2 Homeworld 3 →API
- 01:36, 17 May 2024 diff hist +197 Homeworld 3 →Video: Filled in some of the Video section
- 01:24, 17 May 2024 diff hist +44 Homeworld 3
- 01:16, 17 May 2024 diff hist +59 Homeworld 3 →Configuration file(s) location
- 19:52, 16 May 2024 diff hist -1 m Ghost of Tsushima Director's Cut →Video
- 19:51, 16 May 2024 diff hist +23 m Ghost of Tsushima Director's Cut →Video
- 19:50, 16 May 2024 diff hist +2 Ghost of Tsushima Director's Cut →API
- 19:49, 16 May 2024 diff hist +34 Ghost of Tsushima Director's Cut →Video: Added some Video info according to game's settings. Note that the game is actually using DLSS 3.7 but the current PCGW template breaks if you set any DLSS version above 3.5
- 17:50, 14 May 2024 diff hist +864 Braid Anniversary Edition →Other information: Added command line options from READ_ME.txt
- 17:35, 14 May 2024 diff hist -8 m Braid Anniversary Edition →Save game data location
- 17:35, 14 May 2024 diff hist -8 m Braid Anniversary Edition →Configuration file(s) location
- 17:34, 14 May 2024 diff hist +736 Braid Anniversary Edition →Video: Added a way to force the game to use specific fullscreen mode
- 17:10, 14 May 2024 diff hist +2 Braid Anniversary Edition →API
- 17:08, 14 May 2024 diff hist -15 Braid Anniversary Edition →Audio: Added Audio info based on game's options menu
- 17:02, 14 May 2024 diff hist +12 m Braid Anniversary Edition →Input
- 17:01, 14 May 2024 diff hist -4 Braid Anniversary Edition →Input: Added Input data based on game's settings menus
- 16:57, 14 May 2024 diff hist +141 Braid Anniversary Edition →Video: Added some Video info according to game's settings
- 16:46, 14 May 2024 diff hist +49 Braid Anniversary Edition →Save game data location
- 16:46, 14 May 2024 diff hist +49 Braid Anniversary Edition →Configuration file(s) location
- 00:44, 13 May 2024 (diff | hist) . . +187 . . BattlEye? on Talk:Avatar: Frontiers of Pandora
- 21:17, 10 May 2024 diff hist +781 Halo Wars 2 Added foliage flickering fix for GeForce GPUs with R550 (current) driver branch
- 21:08, 10 May 2024 (diff | hist) . . +86 . . BattlEye? on Talk:Avatar: Frontiers of Pandora
- 10:02, 25 April 2024 diff hist +259 Serious Sam 2 →Gsync doesn't work