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ZanZarah: The Hidden Portal

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ZanZarah: The Hidden Portal
ZanZarah: The Hidden Portal cover
Developers
Xicat Interactive[1]
Publishers
Funatics Development[2]
Engines
RenderWare
Release dates
Windows April 26, 2002[2]
Taxonomy
Monetization One-time game purchase
ZanZarah: The Hidden Portal on MobyGames
ZanZarah: The Hidden Portal on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Windows
GamersGate
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Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
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Windows
Steam
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Windows

Essential improvements

Peixoto's patch

  • Forced resolution allows high resolution without shrinking the HUD\menus
  • Fixes slow menus
  • Fixes missing polygons

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/384570/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/384570/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

External graphics settings
External graphics settings
In-game audio/video settings
In-game audio/video settings

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
See the WSGF entry.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Changing the FoV as described in the WSGF entry will only work temporarily, the moment you enter a battle the FoV will reset back to default values. Changing it mid battle will leave a white screen until the end of the battle.

Input

Input settings
Input settings

Audio

Launcher audio settings
Launcher audio settings

Audio feature State Notes
Separate volume controls
Music and SFX
Surround sound
5.1
Subtitles
Closed captions
Mute on focus lost
EAX support
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
German

Network

Multiplayer types

Type Native Players Notes
LAN play
10
Online play
10 Official multiplayer service has shut down.

VR support

3D modes State Notes
vorpX
G3D
User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution.
Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum.

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Miles Sound System
Cutscenes Bink Video
Multiplayer TinCat

System requirements

Windows
Minimum
Operating system (OS) 98, Me, 2000, XP, Vista, 7, 8
Processor (CPU) Intel Pentium 2 500 MHz
AMD Athlon 500 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 1.4 GB
Video card (GPU) 8 MB of VRAM
DirectX 8.1 compatible


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/384570/ in addition to or instead of this directory. The app ID (384570) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References