Waking Mars

From PCGamingWiki, the wiki about fixing PC games
Waking Mars
Waking Mars cover
Developers
Tiger Style Games
Linux Nathan Swaney
Release dates
Windows November 8, 2012
macOS (OS X) November 8, 2012
Linux November 8, 2012
Waking Mars at Wikipedia

General information

Official website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Developer website
DRM details are not known
Purchase via Humble Widget. Also includes the Android version.
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Saved Games\Waking Mars
macOS (OS X) ~/Library/containers/com.tigerstylegames.wakingmars-pc/Data/Library/Application Support/Waking Mars/
~/Library/Application Support/Waking Mars/
Linux $XDG_DATA_HOME/WakingMars/
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Saved Games\Waking Mars
macOS (OS X) ~/Library/containers/com.tigerstylegames.wakingmars-pc/Data/Library/Application Support/Waking Mars/
~/Library/Application Support/Waking Mars/
Linux $XDG_DATA_HOME/WakingMars/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

General settings.
General settings.

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Music, sound and voice.
Surround sound
Subtitles
Always on.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Spanish
Fan translation, download.

Issues unresolved[edit]

OS X[edit]

Retina displays currently not supported in full-screen.

Issues fixed[edit]

Game crashes with error "assert – glGenBuffers_ptr != 0" (Windows)[edit]

Game crashes on startup[citation needed]
This is caused by outdated OpenGL drivers, to play the game update your graphics card drivers.
If the drivers are up-to-date, your hardware may be too old to support the game.

Game shows up stretched across the screens in a multi-monitor setup and is unplayble (Linux)[edit]

Game is stretched across screens, unplayable[citation needed]
  1. Run the game with "SDL_VIDEO_FULLSCREEN_DISPLAY=0 wakingmars"
It may be necessary to change the resolution in the config. Set autodetectres to false and resolution_x and resolution_y so that they match your primary screen.

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL 3.0 compatible (2.1 with framebuffer extensions)
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 512 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL 3.0 compatible (2.1 with framebuffer extensions)
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) 2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL 3.0 compatible (2.1 with framebuffer extensions)

References