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Virtua Fighter PC

From PCGamingWiki, the wiki about fixing PC games
Virtua Fighter PC
Virtua Fighter PC cover
Developers
Sega AM1
Sega AM2
Windows Sega PC
Publishers
Sega Entertainment
Re-release Expert Software
Release dates
Windows June 26, 1996[1]
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Arcade, Fighting
Series Virtua Fighter
Virtua Fighter PC on HowLongToBeat
Virtua Fighter PC on IGDB
Virtua Fighter PC guide on StrategyWiki
Virtua Fighter PC on MobyGames
Virtua Fighter PC on Wikipedia
Virtua Fighter
Virtua Fighter PC 1996
Virtua Fighter 2 1997
Virtua Fighter 2 (2010) 2010

Key points

Enhanced port of Virtua Fighter Remix.
Installing the game on 64-bit systems may require the unofficial installer.[2]
Since it uses CDDA, trying to play the in-game music may not be simple. See Restoring in-game music.
On the modern versions of Windows, the frame rate limiter does not work properly. Use MSI Afterburner.
Additional features of the 32X version are missing.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Disc Check
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\vfpc.ini[Note 1]

Video

Screen settings.
Screen settings.

Graphics feature State Notes
Widescreen resolution
640x480 and 320x240 only.
Accessible in the Screen Setting menu by pressing F6 during gameplay;
as Hi and Low respectively.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Only the camera distance can be adjusted through the screen brightness, camera, and volume settings menus. Accessible by pressing F7 during gameplay.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Limited to 30 FPS
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
Press F5 during gameplay to enter the Key remap menu
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Only pre-USB controllers that use the Game Port connector will work.
Joy2Key can be used to work around this.
Full controller support
Controller remapping
Press F5 during gameplay to enter the Key remap menu
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
See the glossary page for potential workarounds.
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Quitting the game

There is no option to exit the game through any of the menus. You need to manually exit the game by pressing Alt+F4.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Online play

Issues fixed

Restoring in-game music

_Inmm.dll can be used to fix the lack of in-game music by emulating the Red Book CD audio.
How to use _inmm.dll[citation needed]
  1. Download and install _inmm.dll.
  2. Extract all audio tracks from the original CD with extract audio copy or windows media player.
  3. Run _inmm.dll Setup, then click on the Method tab, and set default to DirectShow.
  4. Click on the _inmm.ini tab, then click Add, and select all extracted audio tracks.
  5. Click Save, then go to the game directory, and save the INI file.
  6. Close _inmm.dll Setup, then drag VFPC.exe onto _inmmcnf.exe.
  7. Click OK when a message pops up that asks if you want to patch VFPC.exe.

Other information

API

Technical specs Supported Notes
DirectDraw 2 Also supports NV1 3D API if using a Nvidia card
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 90 MHz or superior CPU
System memory (RAM) 8 MB
Hard disk drive (HDD) 60 MB


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References