Transformers: Fall of Cybertron

From PCGamingWiki, the wiki about fixing PC games
Transformers: Fall of Cybertron
Transformers: Fall of Cybertron cover
Developers
High Moon Studios
Windows Mercenary Technology
Publishers
Activision
Engines
Unreal Engine 3
Release dates
Windows August 21, 2012
Transformers: Fall of Cybertron at Wikipedia
Transformers
Beast Wars: Transformers 1998
Transformers: The Game 2007
Transformers: Revenge of the Fallen 2009
Transformers: War for Cybertron 2010
Transformers: Fall of Cybertron 2012
Transformers: Rise of the Dark Spark 2014
Transformers: Devastation 2015

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 8 DRM. Brazilian copies only.
Windows
Amazon.com
Icon overlay.png
Windows
All versions require Steam DRM.

Downloadable content (DLC) and expansions

Name Notes
DINOBOT Destructor Pack
Windows
Multiplayer Havoc Pack
Windows
Massive Fury Pack
Windows

Essential improvements[edit]

Skip intro videos[edit]

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\TransGame\Movies\
  2. Delete or rename these files:
Logo_Activision.bik
Logo_Hasbro.bik
Logo_HighMoon.bik
Logo_Mercenary.bik
TF_InitialStartup.bik

Game data[edit]

Configuration file location[edit]

System Location
Windows <path-to-game>\TransGame\Config\PC\Cooked[Note 1]
<path-to-game>\TransGame\Localization\PC\Cooked
Linux (Proton) <Steam-folder>/steamapps/compatdata/213120/pfx/[Note 2]

Coalesced.ini needs to be decoded before it can be edited; use TF Games Configuration Utility. Coalesced.int contains localization settings and must also be decoded.

Save game data location[edit]

System Location
Windows <path-to-game>\TransGame\SaveData[Note 1]
Linux (Proton) <Steam-folder>/steamapps/compatdata/213120/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Use Flawless Widescreen or Widescreen Fixer.
Ultra-widescreen
Use Flawless Widescreen or Widescreen Fixer.
4K Ultra HD
The game runs fine on 1440p and 1620p, but on 2160p the textures get bugged and load only low-res textures. However, setting a custom resolution of 1800p (3200x1800) somehow allows the textures to load.
Field of view (FOV)
Use Flawless Widescreen. Affects scope zoom (larger FOV = less zoom).
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Default is 4 samples (MaxAnisotropy=4); set MaxAnisotropy=16 in Coalesced.ini for 16 samples.
Anti-aliasing (AA)
Extra Quality graphics setting uses unknown form of post process AA. Sampling-based AA can be forced through Nvidia Inspector with 0x00000245 AA compatibility flag;[1] alternatively you can turn on FXAA and/or set MaxMultisamples=6 in Coalesced.ini
Vertical sync (Vsync)
60 FPS
120+ FPS
Capped and frame data tied at 60 FPS. Use the -silent FPS=118 launch option.[2] Warning: Physics can glitch out and can give a unfair side effect in multiplayer against opponent players similar to speedhacking and chances put into a third team.[3][4][5]

Borderless fullscreen windowed[edit]

Use GeDoSaTo[citation needed]
  1. Install GeDoSaTo.
  2. Edit the TFOC profile.
  3. Add this setting: forceBorderlessFullscreen 1
  4. Set the game to run in fullscreen mode.

Input settings[edit]

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Effects, Voice, Music. Change in-game Audio Settings.
Surround sound
Subtitles
Enable in-game Display Settings. Combat chatter not subtitled.
Closed captions
Mute on focus lost
Game will automatically pause in Campaign and Solo Escalation. Multiplayer and Escalation will open the pause menu but game will still be running and sound will still be heard.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
Online play
12 Versus, Co-op
12 players per lobby (6 vs 6). Must be signed into Steam. Co-op: Escalation mode (4 players).

VR support[edit]

Issues fixed[edit]

Crash at Hardshell boss fight[edit]

The game crashes when Hardshell launches rockets for the 2nd or 3rd times. This might because of your Nvidia Settings.

Go to the NVIDIA Control Panel, Manage 3D settings, Program Settings, Add (<path-to-game>\Binaries\TFOC.exe), then select High-performance NVIDIA processor.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) AMD Phenom X3 8750
Intel Core 2 Duo 2.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 8.4 GB
Video card (GPU) ATI Radeon HD 4850
Nvidia GeForce 8800 GT series
512 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/213120/ in addition to or instead of this directory. The app ID (213120) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References