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ToonTown Rewritten

From PCGamingWiki, the wiki about fixing PC games
ToonTown Rewritten
ToonTown Rewritten cover
Developers
The TTR Team[1]
Engines
Panda3D
Release dates
Windows September 19, 2014
macOS (OS X) September 19, 2014
Linux January 3, 2015[2]

Key points

Content Packs Support (Custom Textures and Audio)
Original Release: June 2, 2003

General information

Official website

Availability[edit]

Source DRM Notes Keys OS
Developer website
Always online (requires a constant internet connection to play)
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\settings.json
macOS (OS X) ~/Library/Application Support/Toontown Rewritten/settings.json
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Video settings[edit]

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Speechless game
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Notes
LAN play
Online play

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista 7, 8, 8.1, 10
Processor (CPU) A dual-core CPU A quad-core CPU
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 500 MB 1 GB
Video card (GPU) OpenGL-compatible card
256 MB of VRAM
OpenGL-compatible card
1 GB of VRAM
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8 (Mountain Lion) 10.9 (Mavericks)
Processor (CPU) A dual-core CPU A quad-core CPU
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 500 MB 1 GB
Video card (GPU) OpenGL-compatible card
256 MB of VRAM
OpenGL-compatible card
1 GB of VRAM
Linux
Minimum Recommended
Operating system (OS) Any common 64-bit Linux distribution Any common 64-bit Linux distribution
Processor (CPU) A 64-bit dual-core CPU A 64-bit quad-core CPU
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 500 MB 1 GB
Video card (GPU) OpenGL-compatible card
256 MB of VRAM
OpenGL-compatible card
1 GB of VRAM

References