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Through the Woods

From PCGamingWiki, the wiki about fixing PC games
Through the Woods
Through the Woods cover
Developers
Antagonist
Publishers
2016-2018 1C Company
2018-2022 1C Entertainment
2022-present Fulqrum Publishing
Engines
Unity 5[Note 1]
Release dates
Windows October 27, 2016
Reception
Metacritic 63
OpenCritic 68
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Adventure
Art styles Realistic
Themes Contemporary, Europe, Horror, Supernatural
Through the Woods on HowLongToBeat
Through the Woods on IGDB
Through the Woods on MobyGames
Through the Woods on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Collector's Edition also available.
Windows
Epic Games Store
DRM details are not known
Windows
GamersGate
Icon overlay.png
Collector's Edition also available.
Windows
GOG.com
DRM-free
Collector's Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Collector's Edition also available.
Windows
Humble Store
Icon overlay.png
Collector's Edition also available.
Windows
Steam
Icon overlay.png
Collector's Edition also available.
Windows
ZOOM Platform
DRM-free
Collector's Edition
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Antagonist\ThroughTheWoods\
<path-to-game>\Through the Woods_Data\[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/368430/pfx/[Note 3]
Registry contains standard Unity settings and key mappings. Game-specific settings are saved in GraphicSettings.json and GameSettings.json.

Save game data location

System Location
Windows <path-to-game>\Through the Woods_Data\Savefile.json[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/368430/pfx/[Note 3]

Save game cloud syncing

Video

In-game graphics settings
In-game graphics settings
External graphics settings
External graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Everything is stretched to the screen size.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Default fullscreen is borderless.
Anisotropic filtering (AF)
Scales with the quality presets of the external configuration tool. Accessible through the Steam launch window or using the -show-screen-selector command line argument.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

External input settings
External input settings

Audio

In-game general settings
In-game general settings

Audio feature State Notes
Separate volume controls
Master volume only.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Norwegian
Russian
Spanish

Issues fixed

Graphical artifacts

Black visual artifacts can sometimes appear on the terrain and some objects. Turning off the reflections in the in-game graphics menu and restarting the game has fixed this issue for some players.[2]

Issues unresolved

Bright Water

At night the water appears very bright, especially with a lower quality preset selected.[3]

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual-Core 2.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 760
2 GB of VRAM
DirectX 11 compatible


Notes

  1. Unity engine build: 5.6.0f3[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/368430/ in addition to or instead of this directory. The app ID (368430) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References