The Temple of Elemental Evil

From PCGamingWiki, the wiki about fixing PC games
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
The Temple of Elemental Evil
The Temple of Elemental Evil cover
Developers
Troika Games
Publishers
Hasbro
Engines
Steam
Release dates
Windows September 16, 2003
macOS (OS X) April 18, 2014[1]
The Temple of Elemental Evil at Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM DRM disc check.
Removed in The Master Collection
Windows
GOG.com
DRM-free
Windows
macOS (OS X)

Essential improvements[edit]

Skip intro videos[edit]

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\data\movies\
  2. Delete or rename AtariLogo.bik, introcinematic.bik, TroikaLogo.bik and WotCLogo.bik.

Circle of Eight Modpack[edit]

This mod fixes a lot of game breaking bugs[citation needed]
This is for the GOG.com and Anthology versions of the game. See this link for info on installing the CD version.
This mod requires java installed. Java is used for the mod's launcher.
Troubleshooting the mod/general advice
  1. Go to the co8 Standard page.
  2. Install the mod by executing the file.
  3. Enjoy.

Temple+[edit]

Performance Optimizations, Pathfinding Fixes & UI Improvements[2]
Rewrites the engine, allowing for performance & pathfinding optimizations as well as UI improvements for modern systems.
Compatible with co8, GOG.com and CD-ROM version of the game with Patch 2 installed.
Although it contains many bugfixes, it still does not fix some things co8 takes care of, so installation of both is recommended.
Temple+ FAQ
Temple+ Support
  1. Go to the mod page
  2. Download & install the mod
  3. Launch the game using the Temple+ launcher.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\ToEE.cfg
macOS (OS X)

Save game data location[edit]

System Location
Windows <path-to-game>\modules\ToEE\Save\
macOS (OS X)

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy

Video settings[edit]

Video settings.
Video settings.
Graphics option Option WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Base game: Characters and fog are not rendered at 1920x1080 or higher.
Field of view (FOV)
Fixed overhead
Windowed
Use the -window parameter.[3] Window is 800x600. See also Windowed.
Borderless fullscreen windowed
Possible with DxWnd. See Windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
On/off only.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS

Windowed[edit]

DxWnd
  1. Launch DxWnd and add a shortcut to ToEE.exe
    • Main tab: Run in Window checked. Choose "Desktop" if going for borderless windowed, or Desktop Center otherwise.
    • Video: Emulate Win Maximize.
  2. ToEE.cfg: Edit video_width and video_height to match desired resolution. Note that height is before width.

Notes:

  • If the game's resolution is set too high, character models and fog of war will not be rendered.
  • Window may be initially pinned; tab in and out of the game to have it behave normally


Input settings[edit]

Keyboard and mouse Native Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Sound Effects, Speech, Music, 3D.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
only retail version. Fan translation 1, Fan translation 2
Polish
Local retail version only.
Russian
Official localization by Akella. Local retail version only.
Russian
Fan translation by «Greyhawk.ovl.ru»

Game Issues[edit]

Crashes on rest[edit]

This happens only when rest on certain areas.
Try resting in another area[citation needed]

Crash on startup[edit]

Replace temple.dll[4]
  • Backup the existing temple.dll file.
  • Download the replacement file, unzip, and place in main game folder.

Notes:

  • Applies to one type of crash after "initializing sector data".

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 1 GHz 1.4 GHz
System memory (RAM) 256 MB 512 MB
Hard disk drive (HDD)
Video card (GPU) DirectX 7 compatible DirectX 9 compatible

References