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The Flame in the Flood

From PCGamingWiki, the wiki about fixing PC games
The Flame in the Flood
The Flame in the Flood cover
Developers
The Molasses Flood
Publishers
Curve Digital
Engines
Unreal Engine 4
Release dates
Windows February 24, 2016
macOS (OS X) February 24, 2016
The Flame in the Flood at Wikipedia

General information

Official Site
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Twitch Twitch Desktop App
Windows

Essential improvements[edit]

Skip intro videos[edit]

Delete/rename video files[citation needed]
  1. Go into <path-to-game>\RiverGame\Content\Movies
  2. Delete or rename FITF_Titled_Hero.mp4

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\RiverGame\Saved\Config\WindowsNoEditor\
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/318600/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\RiverGame\Saved\SaveGames\
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/318600/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

General Settings
General Settings
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Game is Vert- which causes the game to be unplayable on multi-monitor setups. To fix this see Multi-monitor.
Ultra-widescreen
See Multi-monitor fix below.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
See High frame rate fix below.

Multi-monitor[edit]

Instructions[citation needed]
  1. Go to the configuration files location.
  2. Open Engine.ini.
  3. Add the following lines to the end of the file.
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

Completely breaks the FoV scaling causing it to skyrocket to insane levels.

High frame rate[edit]

Instructions[citation needed]
  1. Go to the configuration files location.
  2. Open Engine.ini.
  3. Add the following lines:
[/script/engine.engine]
bSmoothFrameRate=false

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Never properly implemented by the developer, who only provided an unofficial solution in the form of a few lines that can be added to a .ini config file of the game.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only.
Full controller support
Controller remapping
Dev has no intention of supporting controller remapping, as seen from this 2016 Steam comment.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Polish
Brazilian Portuguese
Russian
Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
OpenGL 4.1
64-bit executable

Middleware[edit]

Middleware Notes
Physics PhysX
Audio FMOD

System requirements[edit]

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Dual Core 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 11 compatible
64-bit required.
macOS (OS X)
Minimum
Operating system (OS) 10.9.2
Processor (CPU) Dual Core 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Dedicated Video Card
OpenGL 4.1 compatible
64-bit required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/318600/ in addition to or instead of this directory. The app ID (318600) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References