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The Castles of Burgundy

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The Castles of Burgundy
The Castles of Burgundy cover
Developers
Digidiced
Release dates
Windows February 28, 2019
macOS (OS X) February 28, 2019
Linux February 28, 2019
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Turn-based
Perspectives Top-down view
Controls Point and select
Genres Board
Themes Medieval
The Castles of Burgundy on IGDB
The Castles of Burgundy on MobyGames

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Map Pack 1
Windows
macOS (OS X)
Linux
Map Pack 2
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Music/SFX on/off-switch
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Korean
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2-4 Versus
LAN play
Online play
2-4 Versus

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) SP2
Processor (CPU) 1 Ghz
System memory (RAM) 512 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) DX9 (shader model 3.0)
macOS (OS X)
Minimum
Operating system (OS) 10.8+
Processor (CPU) 1 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) Shader model 3.0
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04+
Processor (CPU) 1 Ghz
System memory (RAM) 512 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) Shader model 3.0


References