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The Astonishing Game

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The Astonishing Game
The Astonishing Game cover
Developers
Turbo Tape Games
Release dates
Windows February 6, 2017
macOS (OS X) February 6, 2017
Linux March 13, 2017

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual core, Intel or AMD at 2.8 GHz
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 600 MB 1200 MB
Video card (GPU) DirectX® 9c, Shader Model 3.0 hardware support, 512 MB of graphics memory or higher, 32 bits per pixel, 1024x768 minimum resolution
DirectX 9.0c compatible
DirectX® 9c, Shader Model 3.0 hardware support, 512 MB of graphics memory or higher, 32 bits per pixel, 1024x768 minimum resolution
macOS (OS X)
Minimum Recommended
Operating system (OS) Snow Leopard 10.6 Yosemite 10.10.5 or better
Processor (CPU) Dual core, Intel or AMD at 2.8 GHz
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 600 MB 1200 MB
Video card (GPU) DirectX® 9c, Shader Model 3.0 hardware support, 512 MB of graphics memory or higher, 32 bits per pixel, 1024x768 minimum resolution DirectX® 9c, Shader Model 3.0 hardware support, 512 MB of graphics memory or higher, 32 bits per pixel, 1024x768 minimum resolution

References