Teenage Mutant Ninja Turtles 2: Battle Nexus

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Teenage Mutant Ninja Turtles 2: Battle Nexus
Teenage Mutant Ninja Turtles 2: Battle Nexus cover
Developers
Konami
Engines
RenderWare
Release dates
Windows October 29, 2004
Teenage Mutant Ninja Turtles 2: Battle Nexus on Wikipedia
Teenage Mutant Ninja Turtles
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Teenage Mutant Ninja Turtles: Manhattan Missions 1991
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Teenage Mutant Ninja Turtles 2: Battle Nexus 2004
Teenage Mutant Ninja Turtles: Mutant Melee 2005
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Teenage Mutant Ninja Turtles: Mutants in Manhattan 2016
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General information

MobyGames Entry

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\TMNT2.ini[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>\tmntsave.dat[Note 1]

Video settings[edit]

Display settings.
Display settings.
Graphics feature State WSGF Notes
Widescreen resolution
640x480, 800x600, and 1024x768 only. For higher resolutions, see the WSGF report.
Multi-monitor
See the WSGF report for a solution.
Ultra-widescreen
See the WSGF report for a solution.
4K Ultra HD
See the WSGF report for a solution.
Field of view (FOV)
Press F1 for a different viewing angle. See the WSGF report for more options.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Using DGVoodoo, set Filtering to any value you desire.
Anti-aliasing (AA)
Using DGVoodoo, set Antialiasing (MSAA) to any value you desire.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Framerate is capped at 62 FPS.
High dynamic range display (HDR)

Input settings[edit]

Controller settings.
Controller settings.
Keyboard settings.
Keyboard settings.
Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Must use Esc to pause game.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Cannot bind triggers, home button, left or right stick buttons.
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Tracked motion controllers
Generic/other controllers
Additional information
Controller hotplugging
Must have already entered game with said controller.
Haptic feedback
Game supports it, but doesn't seem to be supported for XInput controllers.
Simultaneous controller+KB/M
If you start game with either a controller or keyboard, you must continue the game with the device you started with.

Audio settings[edit]

Sound settings.
Sound settings.
Audio feature State Notes
Separate volume controls
BGM, Sound Effects, and Voice.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Music stops but sound effects continue.

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Co-op.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

No middleware information; you can edit this page to add it.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 98 SE, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz or Athlon processor
System memory (RAM) 128 MB
Hard disk drive (HDD) 2.1 GB
Video card (GPU) nVidia GeForce 3 Ti
ATI Radeon 8500
DirectX 9.0b compatible
Sound (audio device) DirectX 9.0b compliant sound card
Other
Supported Nvidia chipsets: GeForce FX series, GeForce 6800, GeForce 4 Ti 4600, GeForce 4 Ti 4400, GeForce 3 Ti 200
Supported ATI Radeon chipsets: 9800, 9700, 9600, 9200, 9000, 8500/9100
GeForce MX Series NOT supported.

Notes

  1. 1.0 1.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).

References