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Multiple monitors test result

I noticed the table entry for Multiple monitorshas the claim that the game crashes when a new game starts, with a "citation needed" tag appended.

The game does not crash for me using an NVIDIA GeForce 710M on an external 1680x1050 monitor.

One line summary: No crashes on external 1680x1050 monitor using NVIDIA GeForce 710M, Windows 8 64 bit, 4096MB RAM, DirectX 11, Acer Aspire V3.

More details: laptop's Intel HD Graphics 4000 used for both laptop and external monitor displays, except for selected programs as configured in nvidia's control panel version 4.8.760.0. Nvidia is set to select its GPU for program Reus, using default global settings. See screenshots and

What I tested with a 1680x1050 HP monitor plugged in via VGA cable:

  • Launched Reus on laptop display, changed to Windowed mode, dragged to external display, changed to Fullscreen, started new game.
  • Changed to Windowed mode, half-dragged Reus to cover both displays.

What I observed:

  • Reus behaved as I expected with no problems, although both displays flashed on and off a few times while Alt-tabbing between Reus and other desktop applications.
  • Maximum size of Reus window was 1680x1050.
  • After 38 minutes in freeplay mode, game response to inputs lagged several seconds, sounds became glitched. Needed to save and quit to desktop.

Memory used was 996 MB, 1600 MB used by other apps, leaving 1300 MB still free. CPU remained below 20%.

Time of this report: 4/28/2014, 21:18:56
  Operating System: Windows 8 64-bit (6.2, Build 9200) (9200.win8_gdr.130531-1504)
           Language: English (Regional Setting: English)
System Manufacturer: Acer
      System Model: Aspire V3-**********
              BIOS: V2.07
         Processor: Intel(R) Core(TM) i7-3632QM CPU @ 2.20GHz (8 CPUs), ~2.2GHz
            Memory: 4096MB RAM
Available OS Memory: 3912MB RAM
         Page File: 4436MB used, 2958MB available
       Windows Dir: C:\Windows
   DirectX Version: DirectX 11
DX Setup Parameters: Not found
  User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
   DWM DPI Scaling: Disabled
    DxDiag Version: 6.02.9200.16384 64bit Unicode
Display Devices
 Note: Intel integrated graphics not used for Reus.
         Card name: Intel(R) HD Graphics 4000
         Chip type: Intel(R) HD Graphics Family
    Display Memory: 1760 MB
  Dedicated Memory: 128 MB
     Shared Memory: 1632 MB
      Current Mode: 1366 x 768 (32 bit) (60Hz)
      Monitor Name: Generic PnP Monitor
     Monitor Model: unknown
        Monitor Id: AUO26EC
       Native Mode: 1366 x 768(p) (60.014Hz)
System Devices
    Name: NVIDIA GeForce 710M     
Device ID: PCI\VEN_10DE&DEV_1140&SUBSYS_06911025&REV_A1\4&21C4C802&0&0008
  Driver: C:\Program Files\NVIDIA Corporation\Drs\dbInstaller.exe, 8.17.0013.0717 (English), 10/11/2012 20:41:20, 233320 bytes

-Indieliker (talk) 22:14, 28 April 2014 (EDT)

Previous page history was archived for backup purposes at Talk:Reus/LQT Archive 1 on 2018-02-15.

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