Talk:Resident Evil 2 (2019)

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Can we restore the hex values for disabling vignette?

Amuro (talkcontribs)

It's the only way to get disabled vignette working in DX12. The other solutions are for specifically for DX11 only, or seem to crash for me in DX12.

For reference, I'm referring to this

Disable the vignette by opening re2.exe with a hex editor and search for >8B 87 3C 01 00 00 89 83 DC 00 00 00 replace with >31 C0 90 90 90 90 89 83 DC 00 00 00

Aemony (talkcontribs)
Reply to "Can we restore the hex values for disabling vignette?"

"Game becomes too dark/bright at times"

BONKERS (talkcontribs)

Is this section serious? You guys realize this game just has a crazy aggressive Eye Adaptation rate right? Every HDR lighting implementation usually has the exposure automatically adjusted based on the brightness of the lighting. (AKA Eye adaptation , similar to how the human eye works).

Combined with the aggressive vingetting it compounds the problem. It's not a performance issue it's just a bad implementation of a lighting effect.

Devina (talkcontribs)

How are WE supposed to know? Capcom has not commented on this bug and why it occurs, leaving us to speculate and I'm not the only one who's speculated it's related to performance, as I've seen some people elsewhere theorize that too.

I wrote the section trying for the purpose of trying to be a nice guy and, you know, helping people who suffer from this issue. I don't want to deal with people who act like they have a superiority complex give me flack.

For me, it still seems performance based. I played at 100% image quality, which gave me framerate dips and also caused this error. However, when I put it to 50%, the brightness bug was less frequent and I almost never get it now.

Reply to ""Game becomes too dark/bright at times""
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