Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Talk:Duke Nukem 3D: Megaton Edition

About this board

Not editable


Negative mouse acceleration when vsync is enabled - workaround

4
Blackbird (talkcontribs)

Just a heads up for people who hate it. If you disable vsync in-game and force vsync and triple buffering through gpu control panel (nvidia in my case) then mouse aiming is very smooth with no floaty movement in sight.

Nicereddy (talkcontribs)

Can someone give a "second opinion" on this to confirm it (or just give an external source for it), then add it to the page? I'm not particularly good at spotting mouse smoothing & don't really have a GPU Control Panel for Linux.

EDIT: Also, thanks for pointing this out! I'm sure people will find it useful.

Blackbird (talkcontribs)
Mirh (talkcontribs)

I have a little adjusted the vsync and mouse acceleration values
V-sync is bugged, so if you want to really use it, it's hackable. I put mouse smoothing on false instead (after some thinking), because it's not something you would like to enable (nor the developers to introduce) so.. that's it

Use expansion data files with EDuke32?

1
Garrett (talkcontribs)

The Megaton Edition includes the DOS Atomic Edition (which works with EDuke32), but can the expansion data files also be extracted for use with EDuke32? That would remove most of the negative key points.

There are no older topics