Just a heads up for people who hate it. If you disable vsync in-game and force vsync and triple buffering through gpu control panel (nvidia in my case) then mouse aiming is very smooth with no floaty movement in sight.
Talk:Duke Nukem 3D: Megaton Edition
Can someone give a "second opinion" on this to confirm it (or just give an external source for it), then add it to the page? I'm not particularly good at spotting mouse smoothing & don't really have a GPU Control Panel for Linux.
EDIT: Also, thanks for pointing this out! I'm sure people will find it useful.
I forgot to post that I found out about this from Steam discussions http://steamcommunity.com/app/225140/discussions/0/846961716275273489/#p2 I'm not 100% sure about NMA, but it definitely gets rid of tearing without the mouse aiming being laggy and feeling like analog stick.
I have a little adjusted the vsync and mouse acceleration values
V-sync is bugged, so if you want to really use it, it's hackable. I put mouse smoothing on false instead (after some thinking), because it's not something you would like to enable (nor the developers to introduce) so.. that's it
The Megaton Edition includes the DOS Atomic Edition (which works with EDuke32), but can the expansion data files also be extracted for use with EDuke32? That would remove most of the negative key points.
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