We are hiring a new server admin! Click here to see job details on our forum.

Sublevel Zero Redux

From PCGamingWiki, the wiki about fixing PC games
Sublevel Zero Redux
Sublevel Zero Redux cover
Developers
Sigtrap Games
Publishers
Mastertronic
Engines
Unity 5[Note 1]
Release dates
Windows October 8, 2015
macOS (OS X) November 19, 2015
Linux November 19, 2015

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Oculus Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Downloadable content (DLC) and expansions

Name Notes
Soundtrack
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\PlayerData\Settings
<path-to-game>\PlayerData\Control
HKEY_CURRENT_USER\Software\SIGTRAP Games\Sublevel Zero
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows <path-to-game>\PlayerData\Save
macOS (OS X) <path-to-game>/PlayerData/Save
Linux <path-to-game>/PlayerData/Save

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Video settings.
Video settings.
Graphics option Option Notes
Widescreen resolution
In fullscreen mode, setting only affects the renderer resolution and the game always upscales to desktop resolution.[2]
Multi-monitor
Ultra-widescreen
[3]
4K Ultra HD
Field of view (FOV)
Slider under Video Options. 70° - 100° Hor+.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA (Low) and SMAA (High) + GUI anitaliasing.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No noticable framerate cap.[2]
Color blind mode

Input settings[edit]

Input settings.
Input settings.
Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Slider. There is a limit on how fast the player can turn, making it seem like there is negative mouse acceleration.[2]
Mouse sensitivity
Mice tend to be less responsive on Linux. Developer recommends increasing sensitivity in the control options for now.
Mouse input in menus
Mouse Y-axis inversion
Separate option present for a controller.
Controller
Controller support
Supports XInput and DirectInput controllers.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Separate option present for a mouse.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Tracked motion controllers
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
All story is told via text only.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

VR support[edit]

3D modes Native Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: Sublevel Zero.
Headsets Native Notes
HTC Vive
Oculus Rift
OSVR
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer (compatibility list).
Devices Native Notes
Tracked motion controllers
Traditional controller Full support See Input settings for details.
Keyboard/Mouse
Tobii Eye Tracking
Play area Native Notes
Seated

Issues unresolved[edit]

(Linux) Crash when using antialiasing[edit]

Some AMD cards and drivers (particularly, in our experience, the proprietary drivers) crash when using antialiasing in Unity.

  • If you experience this, try to run the game with -screen-quality noaa

(Linux) Issues when switching resolutions[edit]

  • Some users may have issues with switching resolutions. Developer reports it may be a Unity-wide issue.[citation needed]

(Linux) Volumetric lighting is bugged[edit]

  • Volumetric lighting is bugged on most cards/drivers. It's turned off by default in the Linux version but you can still try it from the Video menu if you like. You're likely to get white flashes and/or strange black triangles appearing. Developer is looking into solving this.

Sounds stops playing when transitioning to the next level[edit]

When transitioning to the next level, often sounds stops playing. May be related to windowed mode.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
Shader Model support 3, 5
64-bit executable

System requirements[edit]

Windows
Minimum
Operating system (OS) XP, 7, 8, 10
Processor (CPU) Dual core 2.5 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
AMD Radeon HD 3850
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.9.0+
Processor (CPU) Dual core 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
AMD Radeon HD 3850
Shader model 3.0 support
Linux
Minimum
Operating system (OS) Ubuntu 14.04
Processor (CPU) Dual core 2.5 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce GT 520
AMD Radeon HD 3850
Shader model 3.0 support

Notes

  1. Unity engine build: 5.4.5f1[1]

References

  1. Verified by User:Vetle on 2018-05-13
  2. 2.0 2.1 2.2 Verified by User:Suicide machine on August 13, 2016
  3. 21x9 resolution :: Sublevel Zero General Discussions