Star Traders: Frontiers
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Developers | |
---|---|
Trese Brothers | |
Engines | |
Cocos2d-x[1] | |
Release dates | |
Windows | August 1, 2018 |
macOS (OS X) | August 1, 2018 |
Linux | August 1, 2018 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Top-down view |
Controls | Direct control |
Genres | Open world, Tactical RPG |
Themes | Piracy, Sci-fi |
Series | Star Traders |
Star Traders | |
---|---|
Star Traders: 4X Empires | 2014 |
Star Traders: Frontiers | 2018 |
Star Traders: Frontiers is a singleplayer top-down view open world and Tactical RPG game in the Star Traders series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\StarTradersFrontiers\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/StarTradersFrontiers/ |
Linux | $HOME/.config/startraders2/ |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\StarTradersFrontiers\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/StarTradersFrontiers/ |
Linux | $HOME/.config/startraders2/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 2.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8 | 10.9, 10.10, 10.11 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 2.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 2.0 compatible |
References
- ↑ Cocos Creator & Cocos2d-x — Cocos 10th Anniversary Blessings From The Industry - last accessed on 2021-04-11
- "Cocos has been critical to the success of our studio, Trese Brothers. We’ve used the engine to build our most successful Steam (Win32/Mac OS X/Linux) games as well as the mobile ports for iTunes and Google Play. Projects like “Heroes of Steel,” “Templar Battleforce” and “Star Traders: Frontiers” would not have been possible without Cocos."