We are hiring a new server admin! Click here to see job details on our forum.

Stacking

From PCGamingWiki, the wiki about fixing PC games
Stacking
Stacking cover
Developers
Double Fine Productions
macOS (OS X) Edward Rudd
Linux Edward Rudd
Engines
Buddha
Release dates
Windows March 6, 2012
macOS (OS X) May 7, 2013
Linux May 7, 2013
Stacking at Wikipedia

General information

Double Fine Action Forums - Stacking
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Doublefine\Stacking\
macOS (OS X) ~/Library/Application Support/doublefine/stacking/
Linux $XDG_DATA_HOME/doublefine/stacking/
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %APPDATA%\Doublefine\Stacking\
macOS (OS X) ~/Library/Application Support/doublefine/stacking/
Linux $XDG_DATA_HOME/doublefine/stacking/
Steam <Steam-folder>/userdata/<user-id>/115110/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Video settings.
Video settings.
In-game settings.
In-game settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
No HUD when using multiple monitors, unplayable.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Can only be set while in game.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA. See Anti-aliasing (AA) for SSAA.
Vertical sync (Vsync)
60 FPS
Animations are locked at 30 FPS.
120+ FPS

Anti-aliasing (AA)[edit]

Only FXAA can be enabled from the in-game menu.
Enabling SSAA[citation needed]

Set the launch parameters to either -ssaa2x or -ssaa4x.

Input settings[edit]

Input settings.
Input settings.
Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
DirectInput-only on Windows.[1]
Controller sensitivity
Controller Y-axis inversion
Both axes can be inverted, but only when pausing the game, not from the main menu.
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio options Native Notes
Separate volume controls
Music and SFX.
Surround sound
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Russian
Fan translation by «ZoG Forum Team»

Issues fixed[edit]

An official FAQ is available on the Double Fine Action Forums. It lists existing and known issues as well as potential fixes.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9.0c
64-bit executable

Middleware[edit]

Middleware Notes
Audio FMOD

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3 7
Processor (CPU) 1.8 GHz dual core Intel Core 2 Duo 2.2 GHz
AMD Athlon 64 2.2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) Nvidia GeForce 8800
AMD Radeon 3850
Intel HD 2000
256 MB of VRAM
DirectX 9.0c compatible
Nvidia GeForce 220
AMD Radeon 4550
Intel HD 3000
512 MB of VRAM
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo Intel Core i Series
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 1.6 GB
Video card (GPU) Intel HD 3000
ATI Radeon HD 2600
Nvidia GeForce 8800GT
256 MB of VRAM
ATI Radeon HD 4670
Nvidia GeForce 285
512 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU) 1.8 GHz dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.6 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 2000
Intel HD 4000
256 MB of VRAM

References

  1. Verified by User:GeneralFailer on June 8, 2015