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- |vsync = hackable |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].18 KB (2,113 words) - 11:25, 21 January 2024
- ...s anti-aliasing, anisotropic filtering, fullscreen gamma correction, and V-sync. |vsync = always on38 KB (4,973 words) - 16:18, 12 April 2024
- ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== {{Fixbox|description=Force vertical sync for a game:|fix=36 KB (5,269 words) - 20:10, 6 April 2024
- |vsync = hackable |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].45 KB (6,181 words) - 12:40, 19 March 2024
- ...:: SOMA General Discussions]</ref> [[Glossary:Vertical sync (Vsync)#Force Vsync|Force triple buffering externally]] to fix this. |vsync = true21 KB (2,472 words) - 13:26, 16 April 2024
- ...most effectively using [[Gaming Glossary#Vertical Synchronisation|vertical sync]]. [[Glossary:Vertical sync (Vsync)|{{Anchor|Vertical Synchronisation|Vertical_Synchronisation}}]]21 KB (2,849 words) - 08:07, 21 September 2022
- |vsync = false ...c notes = No vertical sync present at all; forcing vertical sync and/or triple buffering via graphics card's control panel or D3DOverrider i36 KB (4,882 words) - 01:56, 9 April 2024
- |vsync = true |vsync notes =36 KB (4,845 words) - 10:43, 9 February 2024