User contributions
- 13:08, 28 January 2020 diff hist +49 Life Is Strange 2 →Availability: Denuvo is still Windows-only software
- 10:48, 8 January 2020 diff hist +64 Dragon Age: Origins →Patches: add note about the Fixpack's tendency to be incompatible with other mods
- 20:30, 25 May 2019 diff hist +312 Flight Unlimited III →API: source: Flight Unlimited 3 manual from the big box.
- 09:11, 18 March 2019 diff hist +437 Vampire: The Masquerade - Bloodlines →Other information: add
- 07:03, 30 January 2019 diff hist +129 Star Wars: Knights of the Old Republic II - The Sith Lords →Middleware: "DLS Listing - Version 6.5h / Copyright (C) 1991-2003, RAD Game Tools, Inc.", "Miles Sound System usage script generated by MSS V6.5h"
- 10:04, 28 October 2018 diff hist -1 m Realms of the Haunting →System requirements: typo
- 10:04, 28 October 2018 diff hist +7 Realms of the Haunting →System requirements: fix detail
- 09:58, 28 October 2018 diff hist +265 Realms of the Haunting →System requirements: adding sys requirements for DOS version, taken from the game box - https://www.ebay.com/itm/Realms-of-the-Haunting-PC-Windows-1997-European-Version/142938230445
- 22:34, 15 July 2018 diff hist +122 Terra Nova: Strike Force Centauri →Availability: a bit of trivia
- 17:46, 26 May 2018 diff hist -12 Unforeseen Incidents update release date
- 17:45, 26 May 2018 diff hist -4 Unforeseen Incidents →API: game is for 64-bit OSs only
- 17:44, 26 May 2018 diff hist +23 Unforeseen Incidents →System requirements: According to Steam page.
- 19:13, 15 May 2018 diff hist -1 m Software Inc. →API
- 05:40, 30 April 2018 diff hist +110 Software Inc. →Availability: add purchase option
- 19:33, 8 April 2018 diff hist +45 System Shock (2023) →Availability
- 07:24, 7 April 2018 diff hist +386 System Shock →Middleware
- 19:06, 31 March 2018 diff hist -9 Terra Nova: Strike Force Centauri pretty sure this isn't a stub anymore
- 22:58, 18 March 2018 (diff | hist) . . +197 . . N Miles Sound System - 9.3u on Talk:Star Wars: Knights of the Old Republic II - The Sith Lords
- 08:11, 16 March 2018 diff hist +277 Flight Unlimited →System requirements: DOS system requirements. https://www.ebay.com/itm/Flight-Unlimited-PC-1995-/263490505557?
- 15:21, 11 March 2018 diff hist -21 Flight Unlimited →Middleware: simplify.
- 18:03, 8 March 2018 diff hist +21 Neverwinter Nights 2 →Other information: add
- 17:31, 7 March 2018 diff hist +343 Dead Space 2 Middleware
- 17:28, 7 March 2018 diff hist +46 Dead Space 3 audio middleware
- 17:28, 7 March 2018 diff hist +46 Dead Space audio
- 16:11, 3 March 2018 diff hist +152 Flight Unlimited →Middleware: checked Windows version.
- 14:26, 3 March 2018 diff hist +237 Flight Unlimited →System requirements: https://web.archive.org/web/19980526170857/http://www.lglass.com:80/p_info/fu_hi/fum.html
- 10:16, 3 March 2018 diff hist +62 Deus Ex: Invisible War Direct3D version on PC is 9, the Xbox version used 8. Also middleware.
- 10:11, 3 March 2018 diff hist +324 Alan Wake middleware, Direct3D, shader model
- 08:15, 3 March 2018 diff hist +35 SOMA ref
- 08:14, 3 March 2018 diff hist +126 SOMA →Middleware: physics middleware
- 11:11, 2 March 2018 diff hist +315 Penumbra: Black Plague →Other information: OpenGL version + middleware
- 13:32, 1 March 2018 diff hist +315 Penumbra: Overture →Other information: from http://www.indiedb.com/engines/hpl and http://www.frictionalgames.com/forum/thread-19578-post-188158.html#pid188158
- 13:22, 1 March 2018 diff hist +375 System Shock 2 →Other information: audio middleware, and adding Direct3D details
- 13:19, 1 March 2018 diff hist +290 SOMA →Other information: audio middleware
- 13:16, 1 March 2018 diff hist +3 Dishonored 2 →API: shader model
- 18:04, 27 February 2018 diff hist +4 Dishonored 2 →API: inferred from https://appdb.winehq.org/objectManager.php?sClass=version&iId=34817
- 13:45, 26 February 2018 diff hist +7 Grand Theft Auto V →Middleware: from satsun.org/audio/
- 15:09, 11 February 2018 diff hist +24 Flight Unlimited →API: from the readme.txt of the Windows version: "The current release of Direct Draw 1.0 does not support 1024x768. This is sad, because we do. The result is that we are slower at 1024x768 then we should be."
- 20:36, 25 January 2018 diff hist +2 Terra Nova: Strike Force Centauri →Audio settings: cont.
- 20:36, 25 January 2018 diff hist +269 Terra Nova: Strike Force Centauri →Audio settings: subtitles
- 20:21, 24 January 2018 diff hist +59 Terra Nova: Strike Force Centauri →Video settings: adding options menu pic
- 20:19, 24 January 2018 diff hist 0 File:Terra Nova (1996) Options Menu.PNG Markhoris uploaded a new version of File:Terra Nova (1996) Options Menu.PNG current
- 20:08, 24 January 2018 diff hist 0 File:Terra Nova (1996) Options Menu.PNG Markhoris uploaded a new version of File:Terra Nova (1996) Options Menu.PNG
- 20:01, 24 January 2018 diff hist 0 File:Terra Nova (1996) Options Menu.PNG Markhoris uploaded a new version of File:Terra Nova (1996) Options Menu.PNG
- 19:57, 24 January 2018 diff hist +63 N File:Terra Nova (1996) Options Menu.PNG Options menu for Terra Nova: Strike Force Centauri (1996, DOS).
- 22:44, 23 January 2018 diff hist +6 System Shock 2 →API: adding Direct3D version
- 18:05, 23 January 2018 diff hist +585 System Shock 2 Add
- 19:36, 22 January 2018 diff hist +72 N Engine:TED engine Creating current
- 18:31, 22 January 2018 diff hist +468 Flight Unlimited →Other information: at least in the DOS version. I'll be checking the Windows version in a bit.
- 14:12, 19 January 2018 diff hist +7 m Terra Nova: Strike Force Centauri →Availability: clarify