Space Engineers

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This game is currently undergoing beta testing and development - information here may change frequently and could be outdated or irrelevant.
Space Engineers
Space Engineers cover
Developers
Keen Software House
Engines
VRAGE 2.0
Release dates
Windows Early access
Space Engineers at Wikipedia

Key points

Monthly updates
Large modding community

General information

Official website
Developer forum
Official wiki
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Official website
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\SpaceEngineers\SpaceEngineers.cfg
Linux (Proton) <Steam-folder>/steamapps/compatdata/244850/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %APPDATA%\SpaceEngineers\Saves
Linux (Proton) <Steam-folder>/steamapps/compatdata/244850/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Has option available but does not store any game data.[citation needed]

Video settings[edit]

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
40-140°.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Only available in DirectX 11.
Anti-aliasing (AA)
FXAA enabled by default.[1] Change to Normal graphics preset to turn off AA. In DirectX 11, it is possible to switch off AntiAliasing in the Graphics Options menu.
Vertical sync (Vsync)
60 FPS
120+ FPS
At 120 FPS, the engine renders each frame twice (graphics engine is bound to physics engine (which runs at 60 ticks/s) with no working interpolation), so the real framerate is limited to 60. This also causes higher input lag and framerates below 60 to feel a lot less smooth. You can test this by using Cheat Engine to run the game at a lower speed.[citation needed]
Render quality limited to presets (Normal, High, Extreme) in DirectX 9. In DirectX 11 it is possible to change various settings.

Input settings[edit]

In-game control settings.
In-game control settings.
In-game key map settings.
In-game key map settings.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio options Native Notes
Separate volume controls
Sound & Music.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Can be toggled via the "Mute when inactive" option.

Localizations

The localization for the game is community-driven. Further details can be found on the official site.
Language UI Audio Sub Notes
English
Brazilian Portuguese
Czech
Danish
Dutch
Finnish
French
German
Hungarian
Italian
Norwegian
Polish
Russian
Spanish
Swedish
Turkish

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
16
Online play
16 This may be increased on dedicated servers

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Dedicated Server software is in Tools in the installation folder.[2]
Direct IP

Issues fixed[edit]

Game won't start[edit]

logfile says: "could not load file or assembly 'steamsdk.dll' or one of its dependencies."[3]
  1. Install latest update for Visual C++ Redist 2012: https://www.microsoft.com/en-us/download/details.aspx?id=30679
Restart computer[3]
After Steam installs the .NET Framework a restart is sometimes required.

Broken controls[edit]

Run as administrator[3]
  1. Go to the installation folder.
  2. Right-click on SpaceEngineers.exe and select Properties.
  3. Select the Compatibility tab and tick Run this program as administrator.
  4. Click Apply and then OK.

Music plays in main menu but not in-game[edit]

This only applies if you have Sound Blaster drivers.
Disable Sound Blaster enhancements[3]
  1. Right-click on the volume icon in your taskbar and select Playback devices.
  2. Select your primary playback device and click Properties.
  3. Select Sound Blaster and tick Disable Sound Blaster enhancements.
  4. Click Apply and then OK.

Steam overlay not functioning[edit]

For this game, the Steam overlay doesn't launch if Fraps is running.
Disable Fraps[4]
  1. Close the Fraps window.
  2. Launch the game.
  3. If you want to record, launch Fraps while the game is active.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9, 11 DirectX 9 and 32-bit support have been officially dropped as of February 26, 2016.[5] See Re-enable DirectX 9 / 32-bit support on how to open the latest DirectX 9 version of the game.
Shader Model support 3, 5
64-bit executable

Middleware[edit]

Middleware Notes
Physics Havok
Multiplayer Steamworks

Re-enable DirectX 9 / 32-bit support[edit]

This version of the game is no longer being supported by the developers. All further updates will be made on the DirectX 11 / 64-bit version.
Switch to the legacy branch[5]
  1. Open the Steam client.
  2. Go to the Library section.
  3. Search for the Space Engineers entry, right click it and select Properties.
  4. In the Properties window, select the Betas tab and choose the dx9-32bit - compatibility branch for dx9 and 32 bit option from the dropdown menu.
  5. Close the window and launch the game.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core 2 Duo 2.0 GHz Intel Core i5 2.5 GHz
System memory (RAM) 8 GB 16 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) ATI Radeon HD 3870
Intel HD Graphics 4000
Nvidia GeForce 8800 GT
DirectX 11 compatible
AMD Radeon HD 7870
Nvidia GeForce GTX 660 Ti
2 GB of VRAM
The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.[6]

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/244850/ in addition to or instead of this directory. The app ID (244850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References