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Source Filmmaker

From PCGamingWiki, the wiki about fixing PC games
Source Filmmaker
Source Filmmaker cover
Developers
Valve Corporation
Release dates
Windows July 10, 2012
Source Filmmaker at Wikipedia

Source Filmmaker is a tool for creating video content in the Source engine using assets of games which use said engine.

Valve used the tool in-house since 2005 and Day of Defeat: Source, with the most notable content being the "Meet the Team" series of promotional videos for Team Fortress 2. Before the Source Filmmaker officially went public, a short closed beta stage was run in 2012 where only a select few users were chosen to test and try it out. Some of the people who tested the beta released YouTube videos, including: "Meet The Family", "Meet The Modern Heavy", "Heavy looses an IQ" and "Stop Meeting The Heavy".

The default installation includes base assets from Team Fortress 2. To use other games' assets, they need to be manually transferred and added to gameinfo.txt. Refer to this guide to do so.

General information

Source Filmmaker Website
Source Filmmaker FAQ
Source Filmmaker Wiki
Source Filmmaker Tutorials on YouTube
Steam Community Discussions
Steam Workshop

Availability

Source DRM Notes Keys OS
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free when a shortcut is made directly to the executable, with the -nosteam command appended to the Target URL. Online functions such as workshop and additional DLC downloading will be disabled.[1] However, DLC is also functional offline if downloaded beforehand.[2]
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Steam
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1840/pfx/[Note 1]

Save game data location

System Location
Steam
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1840/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
1.93 GB available.

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Minor graphical issues on the menu screens.
4K Ultra HD
Exports video/posters at 720p by default. Using the --sfm_resolution 3840" command line arguments allows for 4K exports. Interface scales with resolution and can become hard to use.
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Use the -window -noborder command line arguments
Anisotropic filtering (AF)
16x AF
Anti-aliasing (AA)
Up to 8xMSAA.
Vertical sync (Vsync)
Togglable
60 FPS and 120+ FPS
300 FPS cap by default. With the console, change "fps_max" up to 600; use 0 for uncapped framerate.[3]
High dynamic range display (HDR)
In-game HDR option refers only to HDR Rendering for rendering Bloom and sun shine type effects.
Color blind mode
Under "Advanced HUD Options". Only changes some minor effects like Jarate and Mad Milk.[4]

Input

In-game key map settings.
In-game key map settings.
In-game mouse/gamepad settings.
In-game mouse/gamepad settings.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Input SDL

Command line arguments

A list of command line arguments can be found here and here.

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista, 7
Processor (CPU) Intel Pentium 4 3.0 GHz
Dual-core 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 15 GB (default installation with Team Fortress 2 assets)
Video card (GPU) Nvidia GeForce 200 series
AMD Radeon 3000 series
DirectX 9.0c compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Dribbleondo on 2023-01-25
    Using the command -nosteam forces the application to be in offline mode and not require Steam; online functions (workshop downloading, DLC downloading) are disabled
  2. Verified by User:Dribbleondo on 2023-04-17
  3. New 120Hz Games Report - last accessed on June 2023
  4. 'colorblind mode' - Steam Users' Forums (retrieved)