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Slender: The Arrival

From PCGamingWiki, the wiki about fixing PC games
Slender: The Arrival
Slender: The Arrival cover
Developers
Blue Isle Studios
Engines
Unity 4[Note 1]
Release dates
Windows March 26, 2013
macOS (OS X) October 15, 2014
Slender: The Arrival at Wikipedia

Series:Slender

General information

Official website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Version differences[edit]

The GOG.com release is missing the free DLC containing two new levels.[2]

Downloadable content (DLC) and expansions

Name Notes
Soundtrack
Windows
macOS (OS X)

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Blue Isle Studios\Slender - The Arrival
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/252330/pfx/[Note 2]

Save game data location[edit]

System Location
Windows
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/252330/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

In-game Graphics Settings
In-game Graphics Settings
Graphics option Option Notes
Widescreen resolution
The HUD does not scale to 16:10.
Multi-monitor
Works fine, HUD is centered in the middle but the game FOV makes it unplayable for some
Ultra-widescreen
HUD remains scaled for 16:9 and is centered in the middle of the screen. Game allows HUD to be toggled off if this is intrusive.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Use Borderless Gaming
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA, SSAA, DLAA, NFAA
Vertical sync (Vsync)
60 FPS
120+ FPS
62 FPS Cap.
Color blind mode

Input settings[edit]

In-game Mouse Sensitivity Setting
In-game Mouse Sensitivity Setting
Input Settings from the game Launcher
Input Settings from the game Launcher

Audio settings[edit]

In-game Audio Settings
In-game Audio Settings
Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

VR support[edit]

In-game VR Setting
In-game VR Setting
Headsets Native Notes
HTC Vive
Oculus Rift
DK1 only. LibOVRWrapper might work for this game.
OSVR
Windows Mixed Reality
Devices Native Notes
Tracked motion controllers
Traditional controller Partial support See Input settings for details.
Keyboard/Mouse

Issues fixed[edit]

Everything in the house is black[edit]

This is regarding the new Intel HD Graphics drivers being unsupported by Unity at this time.[3]
Run in Direct3D 11/OpenGL[4]

Use either the -force-d3d11 or -force-opengl command line argument.

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7 7
Processor (CPU) Dual core CPU @ 2 GHz (Pentium D or better) Quad Core Intel or AMD
System memory (RAM) 1 GB 3 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8800
ATI 1950
Intel HD 4000
DirectX 9.0c compatible
Nvidia GeForce 260
ATI Radeon HD4850
1 GB of VRAM
DirectX 9.0c compatible
Intel HD series requires a workaround.
macOS (OS X)
Minimum
Operating system (OS) 10.6.6
Processor (CPU) 2.4 GHz Intel Core 2 Duo
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon HD 2600
Nvidia GeForce 8800
Intel HD 4000

Notes

  1. Unity engine build: 4.5.1p3[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/252330/ in addition to or instead of this directory. The app ID (252330) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References