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Shaun White Skateboarding

From PCGamingWiki, the wiki about fixing PC games
Shaun White Skateboarding
Shaun White Skateboarding cover
Developers
Ubisoft Montreal
Publishers
Ubisoft
Engines
Anvil[1]
Release dates
Windows September 30, 2010
Reception
IGDB 51
Taxonomy
Monetization One-time game purchase
Perspectives Third-person
Genres Sports, Tricks
Sports Skateboarding
Series Shaun White
Shaun White Skateboarding on HowLongToBeat
Shaun White Skateboarding on IGDB
Shaun White Skateboarding on MobyGames
Shaun White Skateboarding on Wikipedia
Shaun White
Shaun White Snowboarding 2008
Shaun White Skateboarding 2010

Key points

Online multiplayer services have been discontinued.[2]

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[3]
Windows
Ubisoft Store (unavailable)
Icon overlay.png
Windows
All versions require Ubisoft Connect DRM.

Essential improvements

Skip intro videos

Instructions
  1. Go to <path-to-game>\Videos\startup.
  2. Delete or rename short_intro.bik and ubilogo_1280x720.bik.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\gamesettings.ini[Note 1]

Save game data location

System Location
Windows <Ubisoft-Connect-folder>\savegames\<user-id>\20\

Save game cloud syncing

System Native Notes
Ubisoft Connect

Video

In-game video options.
In-game video options.
External video options.
External video options.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
UI doesn't scale properly when running at 4K.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Control options.
Control options.

Keyboard and mouse State Notes
Remapping
Three keyboard control schemes to choose from.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Can only be inverted for the "shaping" mechanic.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Mouse and controller are mutually exclusive; keyboard is always usable.

Audio

Audio options.
Audio options.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Danish
Dutch
French
German
Italian
Norwegian
Polish
Russian
Spanish
Swedish

Network

Multiplayer types

Type Native Players Notes
Local play
Split-screen mode from console versions is absent.
LAN play
8
Online play
Online multiplayer services were discontinued on November 11, 2017.[2]

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Pentium D 2.6 GHz
AMD Athlon 64 X2 3800+
System memory (RAM) 1 GB (XP)
2 GB (Vista, 7)
Hard disk drive (HDD) 8 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0 compatible
Shader model 3.0 support


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References