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Shattered Steel

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Shattered Steel
Shattered Steel cover
Developers
BioWare
Additional Development Pyrotek Game Studios
Mac OS (Classic) Logicware
Publishers
Interplay Entertainment
Release dates
DOS October 1996
Mac OS (Classic) December 1997
Windows July 29, 2008[1]
macOS (OS X) October 26, 2012[2]
Shattered Steel at Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Use DOSBox for DOS version.
DOS
Mac OS
GOG.com
DRM-free
Pre-packaged with DOSBox.[3]
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows

Downloadable content (DLC) and expansions

Name Notes
Expansion Pack Freeware, available here. Included in GOG.com version.
DOS

Essential improvements[edit]

Run in DOSBox[edit]

To improve DOSBox performance make the following changes to the DOSBox configuration file:

  • Change core=dynamic to core=normal (if not already)
  • Change cputype=auto to cputype=486_slow
  • Change memsize=16 to memsize=31
  • Change mpu401=intelligent to mpu401=none

DOS/32A[edit]

DOS/32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of Shattered Steel greatly.

To make SS8MEG.BAT compatible with DOS32A, replace the line set DOS4GVM=MAXMEM#16000000 with SET DOS32A=/EXTMEM:16000000.

Skip intro videos[edit]

Delete/rename video files[citation needed]
  1. Go to MOVIES in the installation folder.
  2. Delete or rename FILM7.MVE and INTRO.MVE.

Notes

The Interplay, BioWare and Shattered Steel screens will still be shown.

Patches[edit]

Patch 1.12 updates the retail version to the latest version. The GOG.com version already has this patch.

Game data[edit]

Configuration file(s) location[edit]

System Location
DOS <path-to-game>\OPTIONS.CFG
Windows <path-to-game>\OPTIONS.CFG
Mac OS (Classic)
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/624060/pfx/[Note 1]

Save game data location[edit]

System Location
DOS <path-to-game>\PLAYER.CFG
Windows <path-to-game>\PLAYER.CFG
Mac OS (Classic)
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/624060/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

General settings.
General settings.
Graphics option Option Notes
Widescreen resolution
640x480 max.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Set in Graphic Mode Setup (GOG.com) or toggle with Alt+ Enter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS
120+ FPS
Can be forced to run in 320x200 mode with the parameter -no640. Movies can also be forced to run in "windowed mode" with the parameter -window.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Select a different controller type then switch back to your original to reset it's bindings to their default values.
Mouse acceleration
Mouse sensitivity
For DOSBox set in the DOSBox configuration file.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Sound FX and Music.
Surround sound
Subtitles
Cockpit/mission voice commands are not subtitled.
Closed captions
Mute on focus lost
Redbook audio initialization can be skipped with -nocd paramiter. Note does not disable CD check.

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
16 Versus, Co-op
Online play
16 Versus, Co-op
Via IPX tunneling (the GOG.com version is pre-configured).

Connection types

Issues fixed[edit]

Mech won't stop turning[edit]

Change joystick timing setting[citation needed]
  1. Edit the DOSBox configuration file; for the GOG.com version this is dosboxShatteredSteel.conf.
  2. Change timed=true to timed=false (if it is already set to this, try timed=true instead).
  3. Save your changes and run the game again.
  4. If problems persist ensure the in-game axis handling (Incremental or Absolute) matches the real axis.

SOUNDSET.EXE says it can't find the setup file (GOG.com)[edit]

Create a setup.ini[4]

Create a setup.ini file in the game installation folder and paste this text into it and save it:

[PROGRAM] 
Title = HMI Sound Operating System Setup Utility 
Copyright = (C) Copyright 1995 - Human Machine Interfaces Inc. - All Rights Reserved 
ConfigFile = hmiset.cfg 
DigitalTest = test.wav 
MIDITest = test.hmi 
MIDIMelodic = melo-ss.bnk 
MIDIDrum = drum-ss.bnk 
Stereo = Yes 
16Bit = Yes 
EnableSCSI = Yes 

[SYSTEM] 
Devices = 1 
DigitalPFX = DIGITAL 
MIDIPFX = MIDI 

# < ID String > = < name >, < ID >, < Port >, < IRQ >, < DMA >, < MIDI Index > 
[DIGITAL] 
Device000 = No Digital Device , -1 , 0 , 0, 0, 0, No, No 
Device001 = Sound Blaster , 0xe000, 0x220, 5, 1, 1, No, No 
Device002 = Sound Blaster Pro , 0xe001, 0x220, 5, 1, 1, No, No 
Device003 = Sound Blaster 16/AWE32 , 0xe015, 0x220, 5, 1, 1, Yes, Yes 
Device004 = Ensoniq SoundScape , 0xe01d, 0x330, -1, 1, 1, Yes, Yes 
Device005 = Microsoft Sound System , 0xe00b, 0x530, -1, 1, 1, Yes, Yes 
Device006 = Pro Audio Spectrum 16 , 0xe003, 0x388, 7, 1, 1, Yes, Yes 
Device007 = Gravis UltraSound , 0xe023, 0x220, 11, 1, 1, Yes, Yes 
Device008 = Gravis UltraSound Max , 0xe027, 0x220, 11, 1, 1, Yes, Yes 
Device009 = ESS AudioDrive , 0xe019, 0x220, 7, 1, 1, No, No 
Device010 = Roland RAP-10 , 0xe021, 0x330, 9, 5, 1, No, No 
Device011 = Toptek Golden 16 , 0xe00b, 0x220, 7, 1, 1, Yes, Yes 
Device012 = Thunderboard , 0xe000, 0x220, 7, 1, 1, No, No 
Device013 = Adlib Gold , 0xe009, 0x388, -1, 1, 1, Yes, Yes 
Device014 = NewMedia .WAVJammer , 0xe02b, -1, -1, -1, 1, Yes, Yes 
Device015 = I/O Magic Tempo , 0xe02f, 0x38c, 11, -1, 1, Yes, Yes 
Device016 = ARIA Chipset , 0xe000, 0x220, 7, 1, 1, No, No 
Device017 = Sound Galaxy NX Pro 16 , 0xe000, 0x220, 7, 1, 1, Yes, Yes 
Device018 = Reveal FX/32 , 0xe01d, 0x330, -1, 1, 1, Yes, Yes 

[DETECTION] 
DeviceOrder = 6, 7, 4, 5, 3, 2, 1, 7, 9, 10, 14, 15 

# < name >, < ID >, < MIDI Type > 
[MIDI] 
Device000 = No MIDI Device , -1 , 0 
Device001 = MPU-401 , 0xa001, 0 
Device002 = Roland Sound Canvas , 0xa001, 0 
Device003 = General MIDI , 0xa001, 0 
Device004 = Sound Blaster , 0xa002, 1 
Device005 = Sound Blaster Pro , 0xa002, 1 
Device006 = Sound Blaster 16 , 0xa009, 0 
Device007 = Sound Blaster AWE32 , 0xa008, 0 
Device008 = Ensoniq SoundScape , 0xa001, 0 
Device009 = Microsoft Sound System , 0xa009, 0 
Device010 = Pro Audio Spectrum 16 , 0xa009, 0 
Device011 = Gravis UltraSound , 0xa00a, 0 
Device012 = Gravis UltraSound Max , 0xa00a, 0 
Device013 = ESS AudioDrive , 0xa002, 0 
Device014 = Roland RAP-10 , 0xa001, 0 

# < Default >, < Port >, .... 
[MIDISETTINGS] 
Device000 = 1, -1 
Device001 = 4, 0x300, 0x310, 0x320, 0x330, 0x340, 0x350 
Device002 = 4, 0x300, 0x310, 0x320, 0x330, 0x340, 0x350 
Device003 = 4, 0x300, 0x310, 0x320, 0x330, 0x340, 0x350 
Device004 = 1, 0x388 
Device005 = 1, 0x388 
Device006 = 1, 0x388 
Device007 = 1, 0x620, 0x640, 0x660, 0x680 
Device008 = 4, 0x300, 0x310, 0x320, 0x330, 0x340 
Device009 = 1, 0x388 
Device010 = 1, 0x388 
Device011 = 1, 0x220 
Device012 = 1, 0x220 
Device013 = 1, 0x388 
Device014 = 4, 0x300, 0x310, 0x320, 0x330, 0x340

"World1.pol not found" error[edit]

This issues commonly occurs if you installed the game on an older version of Windows without restarting in MS-DOS mode then attempt to run the game from DOS there after.[5]

Edit file DIR.FLT[citation needed]

Change the various paths and drive letters to Shattered Steel's install location ensuring they're 8.3 name compatible. You could also replace them with .\ though this requires having the game's directory be the current active one.

Other information[edit]

API[edit]

Technical specs Supported Notes
DOS video modes VGA, SVGA
64-bit executable

Middleware[edit]

Middleware Notes
Audio Human Machine Interface (HMI) audio drivers

System requirements[edit]

DOS
Minimum Recommended
Operating system (OS) DOS 5.0
Processor (CPU) 486 @ 66 MHz Intel Pentium
System memory (RAM) 8 MB 16 MB
Hard disk drive (HDD) 25 MB
Video card (GPU) VGA SVGA
Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 1 GHz 1.4 GHz
System memory (RAM) 512 MB 1 GB
Hard disk drive (HDD) 700 MB
Video card (GPU) DirectX 7 compatible DirectX 9 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8 (Snow Leopard) or later
Processor (CPU) Intel Core Duo 2 GHz+
System memory (RAM) 1 GB
Hard disk drive (HDD) 700 MB
Video card (GPU) 64 MB of VRAM

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/624060/ in addition to or instead of this directory. The app ID (624060) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References