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Seasons after Fall

From PCGamingWiki, the wiki about fixing PC games
Seasons after Fall
Seasons after Fall cover
Developers
Swing Swing Submarine
Publishers
Focus Home Interactive
Engines
Unity 5[Note 1]
Release dates
Windows September 2, 2016
Taxonomy
Monetization One-time game purchase
Pacing Real-time
Perspectives Side view, Scrolling
Genres Platform
Themes Fantasy
Seasons after Fall on MobyGames
Seasons after Fall on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
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Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
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Windows
Humble Store
Icon overlay.png
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows
Origin (unavailable)
Origin
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Seasons after Fall\UserOptions.json
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/366320/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Seasons after Fall\
Steam <Steam-folder>\userdata\<user-id>\366320\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/366320/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Half and full.
60 FPS and 120+ FPS
Optional cap up to 120 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard settings.
Keyboard settings.
Controller settings.
Controller settings.

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse movement not used at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
At least XInput and DualShock 4.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Digital movement.
Controller Y-axis inversion
Y-axis not used for movement.
Controller types
XInput-compatible controllers
Xbox button prompts
Generic dual stick controller shown.
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Generic dual stick controller shown.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
XInput only.
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, voices and sounds.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Slovak
Fan translation, download.
Spanish

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo E4500 (2.2 GHz)
AMD Athlon 64 X2 5600+ (2.8 GHz)
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) AMD Radeon HD 6750
Nvidia GeForce GT 640
1 GB of VRAM
DirectX 11 compatible


Notes

  1. Unity engine build: 5.3.4p5[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/366320/ in addition to or instead of this directory. The app ID (366320) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Marioysikax on 2017-10-11