RollerCoaster Tycoon 3

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RollerCoaster Tycoon 3
RollerCoaster Tycoon 3 cover
Developers
Frontier Developments
macOS (OS X) Aspyr Media
Publishers
Atari
OS X Aspyr Media
Engines
Cobra[1]
Release dates
Windows October 26, 2004
macOS (OS X) November 25, 2005
RollerCoaster Tycoon 3 guide at StrategyWiki
RollerCoaster Tycoon 3 at Wikipedia
RollerCoaster Tycoon
RollerCoaster Tycoon 1999
RollerCoaster Tycoon 2 2002
RollerCoaster Tycoon 3 2004
RollerCoaster Tycoon World 2016
RollerCoaster Tycoon Classic 2017

Key points

Active modding community.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM for the original release, SecuROM 7 DRM for the expansions and rereleases.

Has the original 2004, 2005 Gold, and 2006 Platinum releases.
Windows
macOS (OS X)
Amazon.com
DRM details are not known
Platinum Edition.
Windows
No longer available digitally due to an ongoing lawsuit between Frontier Developments and Atari. Used to be available on Steam and GOG.com as the Platinum! edition.

Downloadable content (DLC) and expansions

Name Notes
Soaked!
Windows
macOS (OS X)
Wild!
Windows
macOS (OS X)

Essential improvements[edit]

Import track designs from previous games[edit]

Track designs can be imported from RollerCoaster Tycoon and RollerCoaster Tycoon 2.
Instructions[2]
  1. Copy all the desired files with either a .TD6 or .TD4 extension into %USERPROFILE%\Documents\RCT3\Coasters\.
  2. Run the game and start a new game (sandbox or any scenario).
  3. Click on the button immediately below the rides button (it looks like a wrench and hammer).
  4. When you click the button, a list of all the .TD6 and .TD4 files currently in %USERPROFILE%\Documents\RCT3\Coasters\ will appear.
  5. Click on the desired track from the list to import it.

Notes

These instructions are for the Windows versions of the game.
Due to differences in how RollerCoaster Tycoon and RollerCoaster Tycoon 2 handle track designs, not all tracks will be compatible.

Skip intro videos[edit]

Instructions[citation needed]
  1. Go to the configuration file(s) location.
  2. Open options.txt.
  3. Add the following line:
SkipBannerSequence 1

Patches[edit]

Installing patches for mismatched editions causes problems, be sure to get the correct update.

  • "Soaked!" expansion: There is only one patch for this expansion pack and is segmented to US and EU patches. Those who own the Scholastic version of the game should pick up this patch instead.
  • "Wild!" expansion: The American version has 2 patches, Update 1 and Update 2. The EU version can be found here.
  • Platinum Edition: Comes fully pre-patched.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Atari\RCT3\
macOS (OS X) ~/Library/Containers/com.aspyr.rct3.appstore/Data/Library/Application Support/RollerCoaster Tycoon 3 Platinum/AppData/
Linux (Proton) <Steam-folder>/steamapps/compatdata/2700/pfx/[Note 1]
OS X location may vary depending on the version of the game you have.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\RCT3\
macOS (OS X) ~/Library/Containers/com.aspyr.rct3.appstore/Data/Library/Application Support/RollerCoaster Tycoon 3 Platinum/
Linux (Proton) <Steam-folder>/steamapps/compatdata/2700/pfx/[Note 1]
OS X location may vary depending on the version of the game you have.

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Video settings.
Video settings.
Graphics option Option WSGF Notes
Widescreen resolution
For unlisted resolutions see Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed. Fonts may appear altered.[citation needed]
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Limited to 100 FPS.

Widescreen resolution[edit]

Edit file[3]
  1. Go to the configuration file(s) location.
  2. Open options.txt.
  3. Edit Resolution XXXX YYYY line to your desired resolution.
  4. Save the file.

Input settings[edit]

Keyboard Remapping
Keyboard Remapping
Camera Controls
Camera Controls
Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Ride cam can be inverted
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio and General Game Settings
Audio and General Game Settings
Audio options Native Notes
Separate volume controls
Music, GUI, and game volume controls.
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX Advanced HD[4]

Localizations

Language UI Audio Sub Notes
English
Danish
Dutch
Finnish
French
German
Italian
Norwegian
Spanish
Swedish

Issues fixed[edit]

Crash on start[edit]

In Windows Vista or Windows 7, users may experience a crash while attempting to start the game for the first time.
Modify config file[citation needed]
  1. Go to <path-to-game> and open options.txt.
  2. Locate the line FirstRun 1, found under the TWEAKS section, and change it to FirstRun 0.
  3. Save your changes.

Generic crash issues[edit]

Some crashes can be caused by manually setting the resolution.
Modify config file[citation needed]
  1. Go to %APPDATA%\Atari\rct\.
  2. Open options.txt.
  3. Find the following line (values may be different): Resolution 1600 1200
  4. Replace the numerical values with your desired resolution. The first value is width, the second is height.
  5. Save and close the file.

Notes

You may need to show hidden files in order to see the config file.
Administrator privileges are recommended to ensure the fix is applied to all users.

Game fails to launch, but attempts to launch repeatedly[edit]

This issue is caused by the game not being installed on the system partition.
Reinstall game on system partition[citation needed]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
64-bit executable

System requirements[edit]

Windows
Minimum[5][6] Recommended
Operating system (OS) 98, ME, 2000 XP
Processor (CPU) Intel Pentium III 733 MHz
AMD Athlon 800 MHz
Intel Pentium 4 1.2 GHz
AMD Athlon XP 1400+
System memory (RAM) 128 MB (256 MB for XP and higher) 256 MB (384 MB for XP and higher)
Hard disk drive (HDD) 600 MB
Video card (GPU) ATI Radeon
Nvidia GeForce 2
32 MB of VRAM
ATI Radeon SDR
Nvidia GeForce2 Pro
64 MB of VRAM
macOS (OS X)
Minimum[5]
Operating system (OS) 10.7.5, 10.8.2
Processor (CPU) Intel Core 2 Duo (Dual-Core) 2.2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon HD 2600
Nvida GeForce 8600
256 MB of VRAM

Supported Mac GPUs[edit]

ATI/AMD Nvidia Intel
HD Series GeForce Intel HD
2600 8600 3000
3870 8800 4000
4670 9400
4850 9600
5670 GT
5750 120
5770 320M
5870 330M
6490 650M
6630
6750
6770
6970

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/2700/ in addition to or instead of this directory. The app ID (2700) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. COBRA Development Technology & Tools - Frontier Developments
  2. RollerCoaster Tycoon 3 - FAQ - last accessed on 2016/07/18
    "Q: How do I convert tracks from RCT or RCT2 into RCT3?
    A: Simply drop the TD6 or TD4 files in the My Documents\RCT3\Coasters folder; then when you run the game a new button will appear at the bottom of the rides button (it looks like a wrench and hammer). When you hover your pointer over new button, the tool tip reads "Import Track Designs From Previous RollerCoaster Tycoon(r) Games." When you click the button, a list of all the TD6 and TD4 files in the My Documents\RCT3\Coasters folder will be appear. The issue with some rides not importing is that the clearances are different in RCT1 and RCT2 so not all old coasters work. The game may have issues if you import an old coaster and the tracks run into each other. Hopefully most of the coasters import ok."
  3. Verified by User:Silent on 2017-02-04
    Tested with 1080p
  4. RollerCoaster Tycoon® 3 - SoundBlaster.com
  5. 5.0 5.1 RollerCoaster Tycoon® 3: Platinum - Steam Store Page
  6. RollerCoaster Tycoon 3 - Wikipedia