Postal III

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(Redirected from Postal 3)
Postal III
Postal III cover
Developers
Trashmasters
Publishers
Akella
Engines
Source
Release dates
Windows November 23, 2011
Postal III at Wikipedia
Postal
Postal 1997
Postal 2 2003
Postal III 2011
Postal Redux 2016

Key points

Poorly optimized and very buggy, to the point of being officially disavowed by series developer Running With Scissors.[1]
For Windows 8.1 and later use POSTAL III NODRM to fix DRM compatibility issues.[2]

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Requires online activation
StarForce 5 DRM.
Windows
GamersGate
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Use POSTAL III NODRM to remove the DRM.[2]

Downloadable content (DLC) and expansions

Name Notes
Fart Gun / Гамамёт Was originally a pre-orer bonus for the Russian release of the game.
Windows
Later updates of the game broke the addon; fans responded by making a free remake of the addon that also works on the English version, available here.

Essential improvements[edit]

Skip intro videos[edit]

Delete or rename files[3]

Delete or rename logo_1_akella.bik, logo_2_RWS.bik and logo_3_TMS.bik in <path-to-game>\p3\media.

Notes

The method doesn't bypass Source engine and Nvidia PhysX logos.

POSTAL III Improvement Mod[edit]

Effectively an unofficial patch of sorts; fixes many of the game's issues whilst also reimplementing some of the game's missing features/beta content.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>/p3/cfg/
Linux (Proton) <Steam-folder>/steamapps/compatdata/10220/pfx/[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>/p3/SAVE/
Linux (Proton) <Steam-folder>/steamapps/compatdata/10220/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Interface scales poorly.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
Up to 8x MSAA and 16xQ CSAA for Nvidia GPUs.
Vertical sync (Vsync)
60 FPS and 120+ FPS

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
Fan translation, download.
German
Can be force enabled by following this guide (Polish).
Italian
Fan translation, download.
Russian

Issues fixed[edit]

Game doesn't work on Windows 8.1[edit]

Postal 3 has issues on Windows 8.1 due to the DRM being incompatible.
Use POSTAL III NODRM[2]

Use POSTAL III NODRM.

FPS is unstable/game is laggy[edit]

Edit the autoexec.cfg[4][5]
  1. Go to the configuration file(s) location.
  2. Open autoexec.cfg (if it's not there, launch the game once).
  3. Change mat_queue_mode -2 to mat_queue_mode 2.
  4. Next, add the following lines anywhere you'd like:
  • physx_enabled 0 (the only noticeable thing this does is that it make the Postal Dude's jacket less flappy but it'll still move about, prevent animation problems and give the user a decent performance boost).
  • r_threaded_particles 1 (this allows for the game's particle system to be multi-threaded)
  • r_threaded_renderables 1 (this allows for the game's rendering system to be multi-threaded)
  • snd_mix_async 1 (this allows multi-core CPUs to run the sound engine with the renderer simultaneously)
  • ai_expression_optimization 1 (disables NPC expressions whenever those NPCs are off-screen)
mat_queue_mode determines the threading mode the material system uses. A value of -1 uses the default for your system, a value of 0 uses synchronous single thread, 1 uses queued single threaded mode, and value of 2 uses multi-threaded mode. The default value is -2, and reading the translated Russian within the default configuation files reveals that this was intentional: multi-threading breaks Postal 3's PhysX implementation when turned on (the coat detaches from the protagonist, along with other physics bugs).

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9.0c
64-bit executable

Mods[edit]

Postal 3 First Person Mod[edit]

Allows you to play the game in first person mode. Paste the script in your autoexec.cfg.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP Vista, 7
Processor (CPU) Intel Pentium 4 3.0 GHz
Dual Core 2.0 GHz
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD) 13.5 GB
Video card (GPU) Support for Pixel Shaders
128 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/10220/ in addition to or instead of this directory. The app ID (10220) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References