PCGamingWiki talk:GOG.com Enhancement Project

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"If you believe a game is completed and should be crossed off post it here!" Part 5

If you think a game is finished, please post it here. If at least one other user agrees with you feel free to edit the page and cross it off.

Garrett (talk)08:15, 28 January 2016

Moved from Part 4 of this thread as it has been archived. Originally posted by Freakydemon on April 16, 2016:

  1. Pharaoh
  2. The Age of Decadence

EDIT:

  1. Underrail
  2. Victor Vran
ThatOneReaper (talk)13:30, 17 April 2016

All of these look good. That being said, the API and Middleware tables are missing from Underrail and Victor Vran. If you can get the details for those tables and add them in, it would be appreciated.

In any case, I'll cross them off.

ThatOneReaper (talk)13:48, 17 April 2016

Victor Vran/Underrail doesn't seem to mention any middleware in their credits, webpages or on GOG/Steam store pages. Either they have their own solutions or they are open source systems that they don't mention. Added what little I could find.

Freakydemon (talk)23:19, 18 April 2016

Middleware is considerably more difficult to determine compared to other article elements. It's normally not something a developer will highlight when selling the game, so don't expect to find good information purely through stores and official websites. The best way to figure out what 3rd party middleware a game uses is to dig around in the game's file system and find DLL files that are associated with such middleware. The Editing guide has a small set of tables denoting all the known DLL files that are associated with a particular middleware.

If you want something more automated, you can try a process monitoring program like the official-ish Process Explorer or 3rd party API Monitor, both which give you a list of all the DLLs a running process is using at that moment. Just keep in mind that some process monitoring programs (especially free ones) may contain malware.

However, before doing all that, check the game intro videos, credits, and manual (if available) for middleware details first. Most of the time, they give a complete or almost complete list of what was used.

In any case, some level of original research will need to be done on your end to make that association.


On another note, your API table entries for both games had some lacking details/minor inconsistencies (which I've corrected):

Both articles:

  • The API and Middleware tables go under the "Other information" subsection. The editor templates don't auto-generate this header, so keep that in mind.
  • If a game uses no 3rd party middleware, the Middleware table can be omitted from the article.

Underrail:

  • You don't need to denote the exact version number of DirectX 9. That can be delegated to the System requirements table. Only list the major version used (ex. 9.0c -> 9).
  • For the Shader model field, you can drop the ".0" suffix and write just the major version. I personally find it redundant, especially with games that use multiple Shader models.

Victor Vran:

  • For multiplatform games, the APIs used across all versions need to be noted (the Windows release uses DirectX, while the OS X and Linux releases use OpenGL). Even if the exact version of OpenGL is not known, putting in a ballpark equivalent based on the DirectX versions (see the Editing guide for details) used or even just "Unknown" is fine.
  • If a game is 3D and uses DirectX, the Shader models used need to be noted. Thankfully, unless otherwise stated, the specific version used can be denoted based on the DirectX version (again, see the Editing guide for details).

I hope all of this helps. And keep up the good work with those edits. Aside from minor issues, they are all generally high quality. I'll take a look at the other completed games you noted when I got the time later on.

One final note: please post all future completed games to this thread. The other thread you were replying to (Part 4) has been archived for some time now. Going forward, I will ignore all further posts/edits made in the archived thread.

ThatOneReaper (talk)10:00, 19 April 2016
 
 
 
Edited by author.
Last edit: 20:15, 2 May 2016

Hello there, I've just created a page for The Legend of Kyrandia Book 2: The Hand of Fate. I tested & playedthrough the GOG.com version with the latest official build of SCUMMvm

Legend_of_Kyrandia:_Hand_of_Fate

My first here, so I would appreciate any comments and pointers for future edits


EDIT:

Legend_of_Kyrandia:_Malcolm's_Revenge

EDIT:

Toonstruck
Bad Mojo Redux

Quiet Bob (talk)20:06, 19 April 2016

It's a good start. I added in some missing details like the API table and OS X system requirements.

That being said, the location of the save and configuration files still need to be stated. You don't have to fill them all in, just only for one OS at the minimum (in the case of the GOG.com release, those paths would go under Windows or OS X, depending on the OS you are running on).

Also, while not required, it would be appreciated if you could figure out the DRM system that was present in the retail release (if it had one). These types of retro game rereleases are usually straight rips from their original release, which also leaves in any puzzles that required physical content to bypass.

ThatOneReaper (talk)10:47, 20 April 2016

Thanks for the tips. I do not own any of the original releases for The Legend of Kyrandia series, only the GOG re-releases. True to their policy, these come without any kind of DRM. So, even if the original release had some copy-protection, it was certainly removed from the GOG release. And while on the topic, I have a couple of questions/suggestions:

1. It would seem like a good idea if all DOS games were prefaced by some standardized disclaimer, something along the lines of "This game was originally released for DOS. In order to run it under a modern system/hardware, you will need to run it with DOSbox or ScummVM".

2. All DOS games re-released on GOG come pre-configured to run with DOSbox/ScummVM and hence do not require any tinkering on the part of the user. Would it be enough to warrant the "recommended release" distinction for them?

3. That said, GOG.com have repackaged some of their DOS-based releases. Most of these which are supported by ScummVM now come bundled and pre-configured to run with ScummVM only. These releases, marked "This game is powered by ScummVM", do not contain any executables and therefore will not run under DOSbox.

3. System requirements for DOS-based games are grossly overstated by GOG. Neither DOSbox nor ScummVM have any official minimum requirements, and people in the forums have reported success emulating these games on PentiumIII class hardware. Perhaps this should also be somehow reflected in the "Windows requirements" section for these games at PC Gaming Wiki?

Quiet Bob (talk)18:52, 22 April 2016
  • Such disclaimers would be redundant. Most people already know that DOS applications do not run natively under any modern OS.

If someone wants to make a DOS game work on a modern OS, they would either buy the re-release with everything pre-configured, or just search up "How to run DOS game under <SYSTEM HERE>". They tend to get directed to DOSBox or ScummVM one way or another.

That being said, ScummVM support needs to be mentioned because it allows supported games to run 100% natively under any modern OS. DOSBox not so much because is just a general emulator for DOS applications.

  • Yes. That being said, digital re-release of DOS games are automatically given the distinction as they are often the only reasonable and legal way to get them.
  • Hmm, I personally have never noticed something like that when looking through ScummVM-powered GOG releases. In any case, I would make a note that the re-release will only run on ScummVM with no native DOS support available (if it can be confirmed).
  • The system requirements put out by GOG are in a modern context, as giving the original requirements to users wouldn't mean anything to them. For DOS games with modern system re-releases, the requirements given in the articles are like so:
    • Originally supported systems (DOS, Mac OS) = Original system requirements that were issued with the game. You will need to find the game manual/README file/quick start pamphlet/game box to get those types of details.
    • Re-release supported systems (Windows, OS X, Linux) = GOG.com issued requirements.

System requirements for DOSBox and ScummVM themselves will never be used in a game system requirements table.

ThatOneReaper (talk)20:26, 22 April 2016
 
 

Alright, both games look good. Crossed off.

ThatOneReaper (talk)22:07, 22 April 2016
 

Hello, I updated a page for Septerra Core: Legacy of the Creator. Should be pretty much complete (especially compared to the earlier lack of information).

Parseus (talk)21:22, 1 July 2016

Looks good, I've crossed it off now.

Garrett (talk)02:54, 2 July 2016
 

Hi, I made a page for Evil Islands.

Parseus (talk)06:42, 8 July 2016

Great, I've crossed it off now.

Garrett (talk)08:01, 20 July 2016
 

A full list overview hasn't been done in a while. A couple of titles need to be updated/cleaned up to be crossed off, but here's what I found:

NOTE: Due to the sheer amount of articles I would need to check, I'll be doing these checks in chunks. The first batch is from A-E.

  1. 8-Bit Armies
  2. Ascendant
  3. Bad Mojo Redux
  4. The Banner Saga 2
  5. Batman: The Telltale Series
  6. Battle Isle: The Andosia War
  7. Battlezone 98 Redux
  8. Betrayal in Antara
  9. Betrayal at Krondor
  10. Bio Menace
  11. Bionic Dues
  12. Bit.Trip Beat
  13. Bit.Trip Fate
  14. Bit.Trip Runner
  15. Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien
  16. Blackguards 2
  17. BloodRayne
  18. BloodRayne: Betrayal
  19. Bombshell
  20. A Boy and His Blob
  21. Braid
  22. Broforce
  23. Chroma Squad
  24. Cities in Motion
  25. Conflict: Desert Storm
  26. Consortium
  27. Cornerstone: The Song of Tyrim
  28. Cossacks: The Art of War
  29. Cossacks: Back to War
  30. Cosmonautica
  31. Craft the World
  32. Crimzon Clover: World Ignition
  33. Crypt of the Necrodancer
  34. Crysis
  35. Crysis: Warhead
  36. D: The Game
  37. Darkest Dungeon
  38. Dark Reign: The Future of War
  39. Darksiders II: Deathinitive Edition
  40. Dead Space
  41. Dead State
  42. Dead Synchronicity: The Longest Night
  43. Dead Synchronicity: Tomorrow Comes Today
  44. Deathtrap
  45. Democracy 3: Africa
  46. Deponia Doomsday
  47. Desperados 2: Cooper's Revenge
  48. Die by the Sword
  49. The Dig
  50. Din's Curse
  51. Divine Divinity
  52. Doom
  53. Doom II: Hell on Earth
  54. Dragon Age: Origins
  55. Dragon Wars
  56. Dream
  57. Dungeons & Dragons: Dragonshard
  58. The Elder Scrolls: Arena
  59. The Elder Scrolls II: Daggerfall
  60. The Elder Scrolls Adventures: Redguard
  61. The Elder Scrolls III: Morrowind
  62. Else Heart.Break()
  63. Enter the Gungeon
  64. Epistory - Typing Chronicles
  65. Eradicator
  66. Evolva
  67. Exanima
  68. Expeditions: Conquistador
ThatOneReaper (talk)01:34, 29 October 2016

Verified the full list, with some minor notes:

Thanks for all the work on this :)

Nicereddy (talk)21:51, 5 November 2016
 

Last post was 6 November 2016? ...hopefully this thread is still valid.

Anyway, I completed most basic information of these pages, maybe it's time to cross them off?

Cruzher (talk)04:04, 10 June 2017
 

These three pages seem pretty much complete to me, they have no stub or cleanup tag. I think it's time to cross them out.

Azatoth (talk)16:19, 22 August 2017
 
 

"If you believe a game is completed and should be crossed off post it here!" Episode IV: A New Hope

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/"If you believe a game is completed and should be crossed off post it here!" Episode IV: A New Hope, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive. This move was made by Garrett (Talk | contribs) on 28 January 2016 at 08:11.

Space Pirates and Zombies in removed games

Is this game on GOG the Space Pirates and Zombies on the list here?

MetalPlateMage (talk)10:17, 6 August 2015

I've fixed it now.

Garrett (talk)21:11, 6 August 2015
 

The Fall & Strike Suit Zero in removed games

Is the "The Fall" in that list this game? (sidenote: surprised there apparently isn't a page for it here? It's one of the earlier indie hits)

Also, (the original) Strike Suit Zero & all DLC is included as part as of Strike Suit Zero: Director's Cut (GOG only)... does that mean it still stays on the list? Or should it be removed and a column put on it's page in availability linking to the Director's Cut?

MetalPlateMage (talk)04:48, 6 August 2015

I have added The Fall and Strike Suit Zero back to the main list.

Strike Suit Zero counts as available since this is the original game (whereas some other remakes only integrate the previous content without including the old game).

Garrett (talk)09:02, 6 August 2015
 

Guilty Gears should be removed from "Games removed from sale"

Title says it all I suppose...

MetalPlateMage (talk)03:00, 6 August 2015

Thanks, I've moved both games back to the main list.

Garrett (talk)04:06, 6 August 2015
 

Minor Things

Hey. Just a few minor things: Reprisal Universe seems to be listed under the removed section when it's just been released, the list also seems to be missing AI War: Fleet Command.

Category G (talk)00:59, 17 September 2014

I've added the games to the main list.

Thanks for pointing it out!

ThatOneReaper (talk)03:00, 17 September 2014
 

Other DOSBox Configurator menus?

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/Other DOSBox Configurator menus?, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive2. This move was made by Nicereddy (Talk | contribs) on 9 March 2014 at 20:24.

Keeping an eye on new releases

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/Keeping an eye on new releases, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive2. This move was made by Nicereddy (Talk | contribs) on 9 March 2014 at 20:23.

Games that aren't listed

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/Games that aren't listed, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive2. This move was made by Nicereddy (Talk | contribs) on 9 March 2014 at 20:23.

How should we deal with removed games?

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/How should we deal with removed games?, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive2. This move was made by Nicereddy (Talk | contribs) on 9 March 2014 at 20:22.

Recently removed game handling

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/Recently removed game handling, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive. This move was made by Nicereddy (Talk | contribs) on 9 March 2014 at 20:18.

Replacing "Apart of"

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/Replacing "Apart of", was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive. This move was made by Nicereddy (Talk | contribs) on 14 February 2014 at 01:23.

Linking to support pages

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/Linking to support pages, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive. This move was made by Nicereddy (Talk | contribs) on 14 February 2014 at 01:22.

Fixing the margin

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/Fixing the margin, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive. This move was made by Nicereddy (Talk | contribs) on 14 February 2014 at 01:22.

Haegemonia Gold Edition listed twice

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/ Haegemonia Gold Edition listed twice, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive. This move was made by Nicereddy (Talk | contribs) on 14 February 2014 at 01:21.

"Store Unlock" in Availability table

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/"Store Unlock" in Availability table, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive. This move was made by Nicereddy (Talk | contribs) on 14 February 2014 at 01:21.

Changing all GOTY, Gold Edition versions, etc.

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/Changing all GOTY, Gold Edition versions, etc., was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive. This move was made by Nicereddy (Talk | contribs) on 14 February 2014 at 01:21.

HOW to "add the strikethrough markup"

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/HOW to "add the strikethrough markup", was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive. This move was made by Nicereddy (Talk | contribs) on 14 February 2014 at 01:21.

"If you believe a game is completed and should be crossed off post it here!" Part 3

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/"If you believe a game is completed and should be crossed off post it here!" Part 3, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive. This move was made by Nicereddy (Talk | contribs) on 14 February 2014 at 01:08.

If you believe a game is completed and should be crossed off post it here!

A thread, Thread:PCGamingWiki talk:GOG.com Enhancement Project/If you believe a game is completed and should be crossed off post it here!, was moved from here to PCGamingWiki talk:GOG.com Enhancement Project/archive. This move was made by Nicereddy (Talk | contribs) on 13 December 2013 at 03:57.
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