Sections with tables all use a unified rating system for feature support (with one notable exception). There are seven in total:
true: This feature can be configured natively (in-game or through the game's launcher or configuration/setup tool).
limited: This feature can be configured natively, but support is limited (e.g. anti-aliasing is only on/off rather than giving a choice of quality levels).
always on: This feature is always active and cannot be configured natively (e.g. forced anti-aliasing). This state is not available for settings this concept does not apply to.
false: This feature is not present and cannot be configured natively (e.g. the game does not use anti-aliasing and has no option for it).
hackable: This feature can be added or configured via modifications, console commands, etc. This state overrides any of the other states.
n/a ("Not Applicable"): This concept does not apply to this type of game.
unknown: Support for this feature has not been verified. This is the default rating for all fields.
Fixboxes and providing instructions