PCGamingWiki:Editing guide/Audio settings

From PCGamingWiki, the wiki about fixing PC games

The Audio Settings section deals with all audio related features and options available for a game. It also holds the Localization table, which handles all the languages a game is available in and the degree of translation provided.

Main table

Template documentation

Syntax

{{Audio settings
|separate volume          = unknown
|separate volume notes    = 
|surround sound           = unknown
|surround sound notes     = 
|subtitles                = unknown
|subtitles notes          = 
|closed captions          = unknown
|closed captions notes    = 
|mute on focus lost       = unknown
|mute on focus lost notes = 
|eax support              = unknown
|eax support notes        = 
}}

Example

Audio feature State Notes
Separate volume controls
Dialogue, Music, Sound Effects
Surround sound
Supports 5.1 and 7.1
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost
EAX support
EAX 2.0

The main part of the section. As mentioned earlier, it holds all audio related features and options available for a game.

Field breakdown

Field Definition How to find Notes
Separate volume controls Separate volume sliders for specific parts of game audio. Can normally be found in the in-game options menus. They can also found externally via config files (rarely it is the only way to access these settings). Toggles and Master do not count.
Surround sound Audio technique involving multiple speakers and audio channels that allows for 360° of audio coverage. Normally included either built-in to the game engine or as an option either in-game or externally. The developer's official website or feature list should state it. Most often found in 3D games, although some 2D/2.5D games might also have it. For 3D titles that does not have this feature, set the field to false. For 2D titles that does not have the feature, set this field to n/a. If surround sound is detected automatically without an option, set this field to always on. For the purpose of this wiki, stereo refers to 2-channel audio without a subwoofer (2.0).
Subtitles Text accompanied with any dialogue in-game. Can be found either as an option in-game or on by default. Applies for games with spoken dialogue. If subtitles are always shown without an option, set this field to always on. For games with no speech or text-only dialogue, set this field to n/a.
Closed captions Text accompanied with all audio in-game. Can be found in the in-game options menu. Very rare feature. Applies for games that display text captions for sound effects and other non-verbal cues. If closed captions are always shown without an option, set this field to always on. For games with no sounds, set this field to n/a.
Mute on focus lost In-game audio is muted when game is not in focus (ex. Using Alt+Tab to switch between running applications). Some games have an option for controlling this (set this field to true). If no option is available, use Alt+Tab to switch to the desktop. If there is no audio once the switch is complete (and no option to change this behavior), set this field to always on. If there is still audio or it is muffled/quieter, mark the field as false. In the event Alt+Tab is disabled by the game, mark the field as false and state that Alt+Tab is not supported. Some games will have different behavior depending on the focus loss type (window is minimized vs. just unfocused when application is windowed).
EAX support Environmental Audio Extensions (or EAX) is a sound library that allows for enhanced 3D audio effects. Can be found as an option either in-game or externally. The developer's official website, game feature list, or game manual should state it. The library does not provide surround sound support. Also, due to the deprecated status of the interface, this field will only appear if the field is set to true.