Oxenfree

From PCGamingWiki, the wiki about fixing PC games
Oxenfree
Oxenfree cover
Developers
Night School Studio
Engines
Unity 5[Note 1]
Release dates
Windows January 15, 2016
macOS (OS X) January 15, 2016
Linux June 9, 2016
Oxenfree at Wikipedia

General information

Official Site
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Night School Studio\Oxenfree\
Microsoft Store
macOS (OS X)
Linux ~/.config/unity3d/Night School Studio/Oxenfree/
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\Night School Studio\Oxenfree\save\
Microsoft Store
macOS (OS X) ~/Library/Application Support/unity.Night School Studio.Oxenfree/save/
Linux
Steam <Steam-folder>\userdata\<user-id>\388880\remote\

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video settings[edit]

General Settings
General Settings
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed by default but fixable.
4K Ultra HD
Defaults to desktop resolution, but in-game settings only allow going up to 1080p if ever changed. Change in the configuration file.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
On by default. Use -window-mode exclusive parameter for exclusive fullscreen.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Post-process anti-aliasing can be injected with ReShade.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Frame rate is capped at 60 FPS as of patch 1.2.1.[2]

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Steam Only

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9.0c
OpenGL 2.0 OS X and Linux only
Shader Model support 3.0
64-bit executable
32-bit available

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 8.1
Processor (CPU) Intel Core i3 2.0 GHz Intel Core i5 2.5 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
Shader model 3.0 support
Nvidia GeForce GTX 460
AMD Radeon HD 6750
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8
Processor (CPU) Intel Core i3 2.0 GHz Intel Core i5 2.5 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
OpenGL 2.0 compatible
Nvidia GeForce GTX 460
AMD Radeon HD 6750
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.10 or similar Ubuntu 16.04 or similar
Processor (CPU) Intel Core i3 2.0 GHz Intel Core i5 2.5 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
OpenGL 2.0 compatible
Nvidia GeForce GTX 460
AMD Radeon HD 6750

Notes

  1. Unity engine build: 5.3.6p8[1]

References