Omikron: The Nomad Soul

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Omikron: The Nomad Soul
Omikron: The Nomad Soul cover
Developers
Quantic Dream[1]
Publishers
Eidos Interactive[2]
Release dates
Windows October 29, 1999[1][3]
Omikron: The Nomad Soul at Wikipedia

Key points

Animations are capped at 30 FPS.
Playing at more than 30 FPS will make some graphical effects disappear.[citation needed]

General information

Official website (retrieved)
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc r2 1.30.010 DRM[Note 1].
Windows
GOG.com
DRM-free
Windows
Steam
DRM-free after installation through Steam client (see notes)
Can be run without Steam.[6]
Windows
A demo is available here

Essential improvements[edit]

Skip intro videos[edit]

Instructions[citation needed]

dgVoodoo wrapper[edit]

Wraps games graphic API calls into DirectX 11, which fixes many issues with modern systems, including overlays, graphical injectors including GPU control panel and resolutions above 2048px in dimensions.
(DirectX 10.1+) Use dgVoodoo wrapper[citation needed]
  1. Download newest dgVoodoo 2.
  2. Extract it and place it in a convenient place.
  3. Start dgVoodooSetup.exe and configure it.
  4. Go to DirectX tab and make sure that Disable a passthru to real DirectX is not checked.
  5. Select Virtual 3D Accelerated Card under Videocard and set its RAM to 64 MB or higher.
  6. For windowed mode, make sure that Disable Alt-Enter to toggle screen state is not checked.
  7. Click Apply and OK.
  8. Now go to MS folder in dgVoodoo's folder and copy files D3DImm.dll and DDraw.dll.
  9. Go to the <path-to-game>\ and paste the files in there.

Game data[edit]

Save game data location[edit]

System Location
Windows <path-to-game>\IAM\GAMES
Linux (Proton) <Steam-folder>/steamapps/compatdata/243000/pfx/[Note 2]
All configurations and save data is stored in single file.

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Configuration utility. Open with CONFIG parameter
Configuration utility. Open with CONFIG parameter
Video settings.
Video settings.
30vs60fps Graphical effects
30vs60fps Graphical effects
Graphics option Option WSGF Notes
Widescreen resolution
Stretched by default. Use Old Games Widescreen Patch.
UI scales 1:1 pixel ratio which makes it smaller on higher resolutions.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Resolutions with any dimension higher than 2048px aren't supported.[7]
Use dgVoodoo wrapper for larger resolutions[8]
Field of view (FOV)
Vert- with widescreen patch.[9]
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Use dgVoodoo wrapper for up to 8x MSAA.
Vertical sync (Vsync)
Always enabled.[8]
60 FPS
Animations are capped at 30 FPS, playing at more than 30fps will make streets and ships lights blink or dissapear (cap your fps to 30 to avoid that).
120+ FPS
Playing at more than 60 FPS makes many graphical effects disappear (portal, daemon vision etc, lights.)[citation needed]

Windowed[edit]

Launch with WINDOW parameter[citation needed]
(DirectX 10.1+) Use dgVoodoo wrapper[citation needed]
  1. See essential improvements section and install necessary files accordingly.
  2. Make sure that Disable Alt-Enter to toggle screen state is not checked.
  3. Launch the game and press Alt+ Enter.
Use DxWnd[citation needed]
  1. Download DxWnd
  2. Add a profile for <path-to-game>\Runtime.exe
  3. Select Monitor native modes in Video tab
  4. Untick Correct mouse position in Input tab.
  5. Tick Flip emulation in DirectX tab.

Notes

Window dimensions must not exceed those of display minus window borders.
Enable borderless windowed mode by checking Modal Style in Video tab.

Input settings[edit]

Mouse settings.
Mouse settings.
Keyboard and mouse Native Notes
Remapping
In game refers to actions by their name instead of keys.
Mouse acceleration
Follows Windows default behavior
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
DirectInput only.
There's no deadzones support. Use DirectInput wrapper to force it into the API.[10]
Full controller support
Starting a new game requires to enter a name with keyboard.
Cannot open some menus with controller.
Controller remapping
Movement and look controls can't be bound. Renders some controllers unuseable or have problems like moving camera in first person mode.
Controller sensitivity
Digital movement.
Controller Y-axis inversion
Additional information
Button prompts Input settings icon - Generic Controller.svg In options menu only. In game refers to actions by their name.
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Dreamcast version controls[edit]

Dreamcast version button placements for making rebinding bit easier.
Instructions[citation needed]

Adventure Controls:

Forwards/Backwards: Up/Down
Turn Left/Right: Left/Right
Action/Use: A Button
Cancel Action/Jump: B Button
First Person View X Button
Open Sneak: Y Button
Half Turn: Hold Left Trigger and move backwards
Run: Right Trigger

Swim Controls:

Forwards/Backwards: Up/Down
Turn Left/Right: Left/Right
Action/Use: A Button
Dive: B Button
Crawl: Right Trigger

Shoot Controls:

Forwards/Backwards: Up/Down
Turn Left/Right: Left/Right
Action/Use: A Button
Jump: B Button
Fire: X Button
Weapon: Y Button
Strafe Right/Left: Right Trigger/Left Trigger

Fight Controls:

Jump: Up
Crouch: Down
Forwards/Backwards: Right/Left
Kick 1: A Button
Kick 2: B Button
Punch 1: X Button
Punch 2: Y Button
Strafe Right/Left: Right Trigger/Left Trigger

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Dialogue, ambient, sound effects
Surround sound
with "3D Sound" on ingame and DirectSound3D restoration software (Vista/7/8/10)
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
French Retail version and GOG.com version.
German
Not included in digital editions. Check here.
Italian
Not included in digital editions. Check here.
Russian
Check here.
Spanish
Not included in digital editions. Check here.

Issues unresolved[edit]

Black screen after switching 3D accelerator in-game[edit]

Run the external settings utility[citation needed]

Issues fixed[edit]

Game doesn't start (retail)[edit]

Bypass SafeDisc[citation needed]
  1. Copy dplayerx.dll from CD2 to <path-to-game>
  2. Download unSafedisc.
  3. Run it and select <path-to-game>\RUNTIME.ICD
  4. Switch Runtime.exe with testme.exe

Notes

There's still a disc check in place

Incorrect rendering[edit]

(DirectX 10.1+) Use dgVoodoo wrapper[citation needed]
  1. See essential improvements section.
Run the game in 16-bit Reduced Color Mode[citation needed]
Because all resolutions have 16-bit color only, the game stops working after the first time in most cases. This method is guaranteed to solve this issue and shows the resolution settings properly in the Configuration utility.
Use HeliX666 injector[citation needed]
  1. Extract the files in <path-to-game>.
  2. Run Omikron-AtiFixLoader.exe.

Notes

In the demo version <path-to-game>\Nomad.exe must be renamed to Runtime.exe
Use DxWnd[citation needed]
  1. Download DxWnd
  2. Add a profile for game executable
  3. Tick Flip emulation in DirectX tab.
  4. Tick Clean ZBUFFER @0.0 fix in Direct3D tab.

Crash during Mech Shootout Mission[edit]

Switch to software mode[citation needed]

Other information[edit]

API[edit]

Technical specs Supported Notes
DirectDraw 6
Software renderer
DirectX software renderer or built-in one (maximum VGA resolution)
64-bit executable

Middleware[edit]

Middleware Notes
Input DirectInput 5

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 233 MHz Intel Pentium 266 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 350 MB 1.6 GB
Video card (GPU) 4 MB of VRAM
DirectX 6.1 compatible
8 MB of VRAM

Notes

  1. SafeDisc retail DRM does not work on Windows 10[4] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[5]
  2. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/243000/ in addition to or instead of this directory. The app ID (243000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References