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Oh So Hero!

From PCGamingWiki, the wiki about fixing PC games
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Oh So Hero!
Oh So Hero! cover
Developers
Full Frontal Frog
Engines
Unity 2019[Note 1]
Release dates
Windows TBA
Taxonomy
Monetization Freeware

General information

Patreon page

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Full Frontal Frog\Oh So Hero\

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Full Frontal Frog\Oh So Hero\

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Always uses desktop resolution.
In configuration file, change Screenmanager Resolution Use Native to 0, this disables this behavior and allows changing width and height in the same configuration file.
Multi-monitor
Ultra-widescreen
Hor+, many UI elements get extremely big and menus get cropped from top and bottom.
4K Ultra HD
Field of view (FOV)
Camera zoom on keys 1, 2, 3 and 4.
Windowed
Toggleable with Alt+ Enter.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Characters movement is capped at 60 FPS. Animations are done at 20 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse not used outside menus.
Mouse Y-axis inversion
Controller
Controller support
Many in game button prompts are hardcoded with keyboard variants.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Digital movement.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Static light cyan.
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wired
V2, Wireless adapter and Bluetooth untested.
Generic/other controllers
Button prompts
Switch Pro controller tested.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
All speech is text.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Game crashes during loading

Version 0.10.002 and prior, game could require 16GB of RAM to properly load.[2]
As of 0.10.003 the system requirements and loading times in general have been greatly reduced.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
Seperate downloads.

Middleware

Middleware Notes
Input Rewired

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
No official requirements as of yet.


Notes

  1. Unity engine build: 2019.1.1f1[1]

References

  1. Verified by User:Marioysikax on 2019-08-07
  2. Oh So Hero! Pre Edition is available to play now! - last accessed on 2019-08-07
    "The current system requirements are rather hefty. You may need at least 16 GB of RAM to play, but we are working to reduce this number dramatically over the next month with some rigorous texture optimizations."